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06/09/2014

HEALTH HACKING OS by BlackHat SOURCE

HEALTH HACKING OS by BlackHat 
SOURCE



 {$CLEO}  
                   //BlackHat from ugbase.eu ,,maybe the world best hacker/programmer/scripter...!  
                   // ^FUCKING NOOB LOL NOT THE BEST HACKER ROFL ROFL ROFL ROFL JESUS {Mr.Ze}                   
 hex  
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15  
 end                   
 0662: NOP "BLACKHAT"  
 0662: NOP "FROM UGBASE.EU"    
 wait 5000   
 0AF8: samp add_message_to_chat ":-:HEALTH OS <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF0000  
 0AF8: samp add_message_to_chat ":-:HEALTH OS HAS BEEN LOADED!:-:" color 0x00FF00   
 0AF8: samp add_message_to_chat ":-:HEALTH OS HYPER HAS BEEN LOADED!:-:" color 0x00FF00  
 0AF8: samp add_message_to_chat ":-:Press Delete Key For More Informations!:-:" color 0x00FF00                          
 0AF8: samp add_message_to_chat ":-:BLACKHAT4EVER!:-:" color 0xFF0000                                                 
 0@ = 0  
 3@ = 0  
 31@ = 0  
 25@ = 0  
 26@ = 0  
 27@ = 0  
 //------------car testing-----\\  
 :TEST  
 wait 0  
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
  00DF: actor $PLAYER_ACTOR driving  
  jf @TEST2    
  00D9: 2@ = actor $PLAYER_ACTOR car  
  repeat  
  wait 0  
 goto @GODSTART  
 until 00DF: not actor $PLAYER_ACTOR driving  
 jump @TEST2  
 :TEST2  
 wait 0  
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
  044B:  actor $PLAYER_ACTOR on_foot  
  jf @TEST    
  repeat  
  wait 0  
 goto @GDSTHY  
 until 00DF: actor $PLAYER_ACTOR driving  
 jump @TEST  
 // ============================================================================= THE HYPER  
 //-------------------------------god-------------------------------\\  
 :GDSTHY  
 wait 0   
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 71  //g  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SM1STHY  
 25@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @godHY  
 :godHY   //.god  
 wait 0  
 0ACD: show_text_highpriority "GOD-ON - By BlackHat - ugbase.eu" time 1500  
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , melee  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "GOD-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee    
 25@ = 0      
 jump @SM1STHY  
 //-------------------------------god-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart1-------------------------------\\  
 :SM1STHY  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 83  //s  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SM2HY  
 26@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @SM1HY  
 :SM1HY   //.smart1  
 wait 0  
 0ACD: show_text_highpriority "SMART1-ON - By BlackHat - ugbase.eu" time 1500   
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 0 , 0 ,1 ,0) // bullet , fire , explosion , car , melee  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "SMART1-OFF - By BlackHat - ugbase.eu" time 1500   
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee  
 26@ = 0  
 jump @SM2HY  
 //subs end  
 //-------------------------------smart1-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart2-------------------------------\\  
 :SM2HY  
 wait 0   
 if  
 0184:  actor $PLAYER_ACTOR health <> 0   
 jf @SM2ERRHY  
   WHILE 0AB0: key_pressed 45 //insert  
   wait 0   
  0851: set_actor $PLAYER_ACTOR decrease_health_by -2 affect_armour 0 // decrease by -2 = increase by 2  
  0ACD: show_text_highpriority "SMART2-Recovering 2H/ONHOLD - By BlackHat - ugbase.eu" time 1500   
  END  
 jump @BHATSTHY  
 :SM2ERRHY  
 wait 0  
  0ACD: show_text_highpriority "You're DEAD ...!" time 1500  
 jump @BHATSTHY                          
 //-------------------------------smart2-------------------------------\\  
 //===================================================================\\  
 //-------------------------------blackhat-------------------------------\\  
 :BHATSTHY  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 66  //b  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @helpHY   
 27@ = 1 // ENABLE IT   
 0ACD: show_text_highpriority "BlackHat-ON - By BlackHat - ugbase.eu" time 1500 // aouther MESSAGE     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @BHATHY  
 :BHATHY  
 wait 0  
 // STUFF IN THIS WILL BE LOOPED  
 repeat  
 wait 0  
 WHILE NOT Actor.stopped($PLAYER_ACTOR)  
 wait 0  
 0ACD: show_text_highpriority "BlackHated!" time 1500 // aouther MESSAGE   
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , mele  
 end  
 WHILE Actor.Stopped($PLAYER_ACTOR)  
 wait 0   
 0ACD: show_text_highpriority "BlackHat On Hold!" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 end   
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)    //0  
 // break will jump here  
 0ACD: show_text_highpriority "BlackHat-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 27@ = 0        
 jump @helpHY  
 //-------------------------------blackhat-------------------------------\\  
 //===================================================================\\  
 :helpHY  
 wait 0   
 if  
 key_down 46 // delete  
 then                        
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 0AF8: samp add_message_to_chat ":-:HEALTH OS HYPER <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF33FF     
 0AF8: samp add_message_to_chat "GOD = Full Immunities,Actor" color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART1 = Fire/Explosion/Mele = Off , Bullet/Collision = On ,Actor." color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART2 = adding 2H/OnHold (While Holding) ,Actor." color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000  
 0AF8: samp add_message_to_chat "BLACKHAT = Smart ZEUS Mode! , On While Moving Only / Off While Stopped! ,Actor." color 0x0033CC  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000    
 0AF8: samp add_message_to_chat "READ HH-OS.txt FOR MORE INFORMATIONS!" color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 end    
 jump @TEST  
 //=============================================================================== THE NORMAL  
 //-------------------------------god-------------------------------\\  
 :GODSTART  
 wait 0   
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 71  //g  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SMART1START  
 0@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @god  
 :god   //.god  
 wait 0  
 0ACD: show_text_highpriority "GOD-ON - By BlackHat - ugbase.eu" time 1500  
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 1 , 1 , 1 ,1 ,1)  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "GOD-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee   
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)   
 0@ = 0      
 jump @SMART1START  
  //subs  
 //-------------------------------god-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart1-------------------------------\\  
 :SMART1START  
 wait 0  
 if and  
 0256: $PLAYER_ACTOR //is actor defined?   
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 83  //s  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @smart2  
 3@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @smart1  
 :smart1   //.smart1  
 wait 0  
 0ACD: show_text_highpriority "SMART1-ON - By BlackHat - ugbase.eu" time 1500   
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 0 , 0 ,1 ,0) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 1 , 0 , 0 ,1 ,0)  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "SMART1-OFF - By BlackHat - ugbase.eu" time 1500   
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 3@ = 0  
 jump @smart2  
 //-------------------------------smart1-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart2-------------------------------\\  
 :smart2  
 wait 0   
 if and  
 0256: $PLAYER_ACTOR //is actor defined?    
 0184:  actor $PLAYER_ACTOR health <> 0   
 jf @SMART2ERROR  
   WHILE 0AB0: key_pressed 45 //insert  
   wait 0   
  0851: set_actor $PLAYER_ACTOR decrease_health_by -2 affect_armour 0 // decrease by -2 = increase by 2  
  0ACD: show_text_highpriority "SMART2-Recovering 2H/ONHOLD - By BlackHat - ugbase.eu" time 1500   
  END  
 jump @BLACKHATSTART  
 :SMART2ERROR  
 wait 0  
  0ACD: show_text_highpriority "You're DEAD ...!" time 1500  
 jump @BLACKHATSTART                           
 //-------------------------------smart2-------------------------------\\  
 //===================================================================\\  
 //-------------------------------blackhat-------------------------------\\  
 :BLACKHATSTART  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 66  //b  
 0184:  actor $PLAYER_ACTOR health <> 0  
 0256: $PLAYER_ACTOR //is actor defined?  
 jf @help   
 31@ = 1 // ENABLE IT   
 0ACD: show_text_highpriority "BlackHat-ON - By BlackHat - ugbase.eu" time 1500 // aouther MESSAGE     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @BLACKHAT  
 :BLACKHAT  
 wait 0  
 // STUFF IN THIS WILL BE LOOPED  
 repeat  
 wait 0  
 WHILE NOT Actor.stopped($PLAYER_ACTOR)  
 wait 0  
 0ACD: show_text_highpriority "BlackHated!" time 1500 // aouther MESSAGE   
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 1 , 1 , 1 ,1 ,1)  
 end  
 WHILE Actor.Stopped($PLAYER_ACTOR)  
 wait 0   
 0ACD: show_text_highpriority "BlackHat On Hold!" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 end   
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)    //0  
 // break will jump here  
 0ACD: show_text_highpriority "BlackHat-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 31@ = 0        
 jump @help  
 //-------------------------------blackhat-------------------------------\\  
 //===================================================================\\  
 :help  
 wait 0   
 if  
 key_down 46 // delete  
 then                        
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 0AF8: samp add_message_to_chat ":-:HEALTH OS FULL <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF33FF     
 0AF8: samp add_message_to_chat "GOD = Full Immunities,ONFoot/Driving , Actor/Car" color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART1 = Fire/Explosion/Mele = Off , Bullet/Collision = On ,On While OnFoot/Driving, Actor/Car ." color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART2 = adding 2H/OnHold (While Holding) , On While Moving/Stopped/InCar/OnFoot, Actor Only." color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000  
 0AF8: samp add_message_to_chat "BLACKHAT = Smart ZEUS Mode! , On While Moving Only / Off While Stopped! , Car/Actor." color 0x0033CC    
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000    
 0AF8: samp add_message_to_chat "READ HH-OS.txt FOR MORE INFORMATIONS!" color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 end    
 jump @TEST  


Hacked and decrypted by Mr.Ze
5 SourceHack: HEALTH HACKING OS by BlackHat SOURCE HEALTH HACKING OS by BlackHat  SOURCE {$CLEO} //BlackHat from ugbase.eu ,,maybe the world best hacker/program...

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