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01/03/2015

Cars Killer by SR_Team SOURCE

Cars Killer by SR_Team
SOURCE





 {$CLEO .cs}

0000: NOP 
wait 1750 
chatmsg "www.cleo-sourcehack.blogspot.com" 6316287 
0B34: samp register_client_command "vr" to_label @Noname_430 

:Noname_75
wait 0 
if 
  31@ == 1 
else_jump @Noname_423 
31@ = 0 
SAMP.ReadSAMPMemory(3@, 77152, 2)
SAMP.WriteSAMPMemory(77152, 50064, 2)
04C4: store_coords_to 4@ 5@ 6@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0 
04C4: store_coords_to 7@ 8@ 9@ from_actor 20@ with_offset 0.0 0.0 0.0 
SAMP.SendEnterVehicle(1@, 0)
wait 200 
072A: put_actor $PLAYER_ACTOR into_car 10@ driverseat 
if 
056D:   actor 20@ defined 
else_jump @Noname_253 
04C4: store_coords_to 7@ 8@ 9@ from_actor 20@ with_offset 0.0 0.0 -1.12 

:Noname_253
003D: 
11@ = Car.Health(10@)
11@ -= 100 
Car.Health(10@) = 11@
wait 60 
   not 11@ > 250 
else_jump @Noname_253 
Car.PutAt(10@, 7@, 8@, 9@)
wait 300 
11@ = Car.Health(10@)
if 
  11@ > 250 
else_jump @Noname_387 

:Noname_343
003D: 
11@ = Car.Health(10@)
11@ -= 100 
Car.Health(10@) = 11@
wait 60 
   not 11@ > 250 
else_jump @Noname_343 

:Noname_387
SAMP.SendExitVehicle(1@)
wait 200 
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 4@ 5@ 6@ 
SAMP.WriteSAMPMemory(77152, 3@, 2)

:Noname_423
jump @Noname_75 

:Noname_430
   SAMP.IsCommandTyped(0@)
if 
0AD4: 0@ = scan_string 0@ format "%d %d" 1@ 2@  
else_jump @Noname_707 
10@ = SAMP.GetVehicleHandleBySAMPVehicleID(1@)
20@ = SAMP.GetActorHandleByPlayerID(2@)
if 
056E:   car 10@ defined 
else_jump @Noname_636 
if 
056D:   actor 20@ defined 
else_jump @Noname_570 
31@ = 1 
chatmsg "[BH Team]: {ffffff}Ďîřëŕ ćŕđŕ!" 6316287 
jump @Noname_629 

:Noname_570
chatmsg "[BH Team]: {ffffff}Ňŕęîăî čăđîęŕ íĺň â çîíĺ ńňđčŕ" 6316287 

:Noname_629
jump @Noname_700 

:Noname_636
chatmsg "[BH Team]: {ffffff}Ňŕęîăî ňđŕíńďîđňŕ íĺň â çîíĺ ńňđčěŕ" 6316287 

:Noname_700
jump @Noname_775 

:Noname_707
chatmsg "[BH Team]: {ffffff}Čńďîëüçóéňĺ ďŕđŕěĺňđű <id car> <id ped>" 6316287 

:Noname_775
SAMP.CmdRet
if 
   Actor.Driving($PLAYER_ACTOR)
else_jump @Noname_816 
3@ = Actor.MissionCar($PLAYER_ACTOR)
0A97: 3@ = car 3@ struct 
jump @Noname_824 

:Noname_816
0A96: 3@ = actor $PLAYER_ACTOR struct 

:Noname_824
3@ += 20 
0A8D: 3@ = read_memory 3@ size 4 virtual_protect 0 
3@ += 48 
0A8C: write_memory 3@ size 4 value 0@ virtual_protect 0 
3@ += 4 
0A8C: write_memory 3@ size 4 value 1@ virtual_protect 0 
3@ += 4 
0A8C: write_memory 3@ size 4 value 2@ virtual_protect 0 
ret 0
 




Hacked and decrypted by Mr.Ze
5 SourceHack: Cars Killer by SR_Team SOURCE Cars Killer by SR_Team SOURCE {$CLEO .cs} 0000: NOP wait 1750 chatmsg "www.cleo-sourcehack.blogspot.com" 6316287 ...

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