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29/12/2014

WallHack (PLUS) 03z/R2 by Springfield SOURCE

WallHack (PLUS) 03z/R2 by Springfield
SOURCE





 {$CLEO .cs}    
 0000: NOP   
 thread "Decrypted by Mr_Ze"   
 wait 10000   
 call @SPRINGFIELD_721 0   
 31@ = 0   
 :SPRINGFIELD_39  
 wait 0   
 if and  
 key_down 18   
 key_down 114   
 else_jump @SPRINGFIELD_190   
 0B12: 31@ = 31@ XOR 1   
 if   
  31@ == 1   
 else_jump @SPRINGFIELD_134   
 call @SPRINGFIELD_255 0   
 printf "WallHack ~g~ON" 1337   
 wait 200   
 jump @SPRINGFIELD_190   
 :SPRINGFIELD_134  
 if   
  31@ == 0   
 else_jump @SPRINGFIELD_190   
 call @SPRINGFIELD_442 0   
 printf "WallHack ~r~OFF" 1337   
 wait 200   
 :SPRINGFIELD_190  
 if   
  31@ == 1   
 else_jump @SPRINGFIELD_248   
 if   
 key_down 119   
 else_jump @SPRINGFIELD_248   
 call @SPRINGFIELD_442 0   
 wait 1000   
 call @SPRINGFIELD_255 0   
 :SPRINGFIELD_248  
 jump @SPRINGFIELD_39   
 :SPRINGFIELD_255  
 0AA2: 30@ = load_library "samp.dll" // IF and SET   
 0A8E: 1@ = 30@ + 546610 // int   
 0A8C: write_memory 1@ size 6 value -1869574000 virtual_protect 1   
 0A8E: 2@ = 30@ + 546643 // int   
 0A8C: write_memory 2@ size 6 value -1869574000 virtual_protect 1   
 0A8E: 3@ = 30@ + 546919 // int   
 0A8C: write_memory 3@ size 2 value 37008 virtual_protect 1   
 0A8E: 4@ = 30@ + 551271 // int   
 0A8C: write_memory 4@ size 2 value 37008 virtual_protect 1   
 0A8E: 5@ = 30@ + 550995 // int   
 0A8C: write_memory 5@ size 6 value -1869574000 virtual_protect 1   
 0A8E: 6@ = 30@ + 550962 // int   
 0A8C: write_memory 6@ size 6 value -1869574000 virtual_protect 1   
 0AA3: free_library 30@   
 ret 0   
 :SPRINGFIELD_442  
 0AA2: 30@ = load_library "samp.dll" // IF and SET   
 0A8E: 1@ = 30@ + 546610 // int   
 0A8C: write_memory 1@ size 4 value 24216591 virtual_protect 1   
 0A8E: 2@ = 30@ + 546614 // int   
 0A8C: write_memory 2@ size 2 value 0 virtual_protect 1   
 0A8E: 3@ = 30@ + 546643 // int   
 0A8C: write_memory 3@ size 4 value 22053903 virtual_protect 1   
 0A8E: 4@ = 30@ + 546647 // int   
 0A8C: write_memory 4@ size 2 value 0 virtual_protect 1   
 0A8E: 5@ = 30@ + 546919 // int   
 0A8C: write_memory 5@ size 2 value 16500 virtual_protect 1   
 0A8E: 6@ = 30@ + 551271 // int   
 0A8C: write_memory 6@ size 2 value 24948 virtual_protect 1   
 0A8E: 7@ = 30@ + 550995 // int   
 0A8C: write_memory 7@ size 4 value 24218127 virtual_protect 1   
 0A8E: 8@ = 30@ + 550999 // int   
 0A8C: write_memory 8@ size 2 value 0 virtual_protect 1   
 0A8E: 9@ = 30@ + 550962 // int   
 0A8C: write_memory 9@ size 4 value 26379279 virtual_protect 1   
 0A8E: 10@ = 30@ + 550966 // int   
 0A8C: write_memory 10@ size 2 value 0 virtual_protect 1   
 0AA3: free_library 30@   
 ret 0   
 :SPRINGFIELD_721  
 0AA2: 0@ = load_library "samp.dll" // IF and SET   
 0085: 1@ = 0@ // (int)   
 1@ += 2173548   
 0A8D: 3@ = read_memory 1@ size 4 virtual_protect 1   
 0085: 2@ = 0@ // (int)   
 2@ += 500976   
 0AA6: call_method 2@ struct 3@ num_params 5 pop 0 0 -4129023 0 "WallHack PLUS - 0.3z - {00DDE8}UGBASE.EU" 8   
 ret 0  



Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 WallHack (PLUS) 03z/R2 by Springfield SOURCE {$CLEO .cs} 0000: NOP thread "Decrypted by Mr_Ze" wait 100...

28/12/2014

Set Car Color v2 by Strong0123 SOURCE

Set Car Color v2 by [M3DGOD]king/Strong0123
SOURCE



 {$CLEO .cs}   
 0B34: samp register_client_command ".SETCOLOR" to_label @NONAME_209   
 wait 3000   
 0AF8: samp add_message_to_chat "[SetCarColor]: {FFFFFF}Author {FF4444}[M3DGod]king{FFFFFF}." 0x4444FF  
 0@ = 0   
 :NONAME_25  
 wait 0   
 if   
  0@ == 1   
 else_jump @NONAME_25   
 if   
   Actor.Driving($PLAYER_ACTOR)  
 else_jump @NONAME_320   
 0@ = Actor.CurrentCar($PLAYER_ACTOR)  
 3@ = SAMP.GetSAMPVehicleIDByCarHandle(0@)  
 SAMP.SendSCMEvent(3@, COLOR, 5@, 8@)  
 0229: set_car 0@ primary_color_to 5@ secondary_color_to 8@   
 0@ = 0   
 SAMP.CmdRet  
 jump @NONAME_25   
 :NONAME_209  
   SAMP.IsCommandTyped(1@)  
 if   
 0AD4: 6@ = scan_string 1@ format "%D %D" 5@ 8@   
 else_jump @NONAME_263   
 0@ = 1   
 SAMP.CmdRet  
 jump @NONAME_25   
 :NONAME_263  
 0AF8: samp add_message_to_chat "[M3DGOD]KING : {44FF44}/.SETCOLOR {FF4444}<ID> <ID>" color 0x4444FF  
 0@ = 0   
 SAMP.CmdRet  
 jump @NONAME_25   
 :NONAME_320  
 0AF8: samp add_message_to_chat "[M3DGOD]KING : {FF4444}YOU MUST BE DRIVING!" color 0x4444FF  
 0@ = 0   
 SAMP.CmdRet  
 jump @NONAME_25  


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 Set Car Color v2 by [M3DGOD]king/Strong0123 SOURCE {$CLEO .cs} 0B34: samp register_client_command ".SETCOLOR" to_l...

CarChanger by Opcode.ExE SOURCE

CarChanger by Opcode.ExE
SOURCE





 {$CLEO .cs}  
 thread "DECRYPTED_BY_MrZe"   
 :DECRYPTED_BY_MrZe_28  
 wait 0   
 if   
   Player.Defined(0)  
 else_jump @DECRYPTED_BY_MrZe_28   
 :DECRYPTED_BY_MrZe_47  
 wait 0   
 if   
   Actor.Driving($PLAYER_ACTOR)  
 else_jump @DECRYPTED_BY_MrZe_47   
 2@ = Actor.CurrentCar($PLAYER_ACTOR)  
 Car.Health(2@) = 935  
 01EC: make_car 2@ very_heavy 1   
 0@ = 0   
 :DECRYPTED_BY_MrZe_97  
 if   
 0AE2: 1@ = random_vehicle_near_point 0.0 0.0 0.0 in_radius 100000.0 find_next 1@ pass_wrecked 0 //IF and SET   
 else_jump @DECRYPTED_BY_MrZe_47   
 2@ = Actor.CurrentCar($PLAYER_ACTOR)  
 02E3: 26@ = car 2@ speed   
 25@ = Car.Angle(2@)  
 if and  
 803B:  not 1@ == 2@ // (int)   
 09CB:  vehicle 1@ colliding_with_vehicle 2@   
 else_jump @DECRYPTED_BY_MrZe_328   
 Car.Angle(1@) = 25@  
 04C4: store_coords_to 3@ 4@ 5@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 -1.0   
 Car.PutAt(1@, 3@, 4@, 5@)  
 036A: put_actor $PLAYER_ACTOR in_car 1@   
 Car.PutAt(1@, 3@, 4@, 5@)  
 04C4: store_coords_to 3@ 4@ 5@ from_actor $PLAYER_ACTOR with_offset 0.0 -10.0 25.0   
 Car.PutAt(2@, 3@, 4@, 5@)  
 Car.Angle(1@) = 25@  
 Car.SetSpeedInstantly(1@, 26@)  
 Camera.Restore_WithJumpCut  
 wait 350   
 :DECRYPTED_BY_MrZe_328  
 0@ = 1   
 jump @DECRYPTED_BY_MrZe_97   


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 CarChanger by Opcode.ExE SOURCE {$CLEO .cs} thread "DECRYPTED_BY_MrZe" :DECRYPTED_BY_MrZe_28 wait 0 if ...

24/12/2014

InvisiblePRO by Spexx SOURCE

InvisiblePRO by Spexx
SOURCE




 $CLEO}  
 {$I SF}  
 0000: NOP   
 //Decrypted by Mr.Ze  
 Thread "Spexx"   
 wait 5000  
 0AF8: samp add_message_to_chat "{44FF44}[InvisiblePro] :{FFFFFF}InvisiblePro By {44FF44}Spexx{FFFFFF} has been loaded." color 12517890     
 0B2E: 3@ = read_samp_memory offset 0x41E0 size 2  
 0B2E: 4@ = read_samp_memory offset 0x6140 size 2   
 :Main  
 wait 0  
 if and  
 not samp.ChatInputOpened()  
 key_down 88  
 else_jump @Main  
 if  
 actor.Driving($PLAYER_ACTOR)   
 else_Jump @OnfootLOOPMain  
 Jump @IncarLOOPMain  
 :OnfootLOOPMain  
 wait 0  
 print " ~b~InvisiblePro: ~W~You're invisible now1." 2000  
 wait 500  
 Jump @OnfootLOOP  
 :IncarLOOPMain  
 wait 0  
 print " ~b~InvisiblePro: ~W~You're invisible now." 2000  
 wait 500  
 Jump @IncarLOOP  
 :IncarLOOP  
 wait 0  
 if  
 actor.Driving($PLAYER_ACTOR)   
 else_Jump @CarOFF  
 20@ = Actor.CurrentCar($PLAYER_ACTOR)  
 if  
 056E:  car 20@ defined   
 else_jump @Main  
 0407: store_coords_to 0@ 1@ 2@ from_car 20@ with_offset 0.0 0.0 0.0   
 0B2D: write_samp_memory offset 0x6140 value 0xC3 size 1 InCar  
 0AB1: call_scm_func @SendInCarFakePosition 3 0@ 1@ 99999999999999999999999999999999999999.0   
 Jump @Backcar  
 :BackCar  
 wait 0  
 if  
 key_down 88  
 else_jump @IncarLOOP   
 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 0@ 1@ 2@  
 00A6: destroy_car 20@  
 0B2D: write_samp_memory offset 0x6140 value 4@ size 2  
 print "~b~InvisiblePro: ~W~You're not invisible anymore." 2000  
 wait 500  
 Jump @Main  
 :BackFoot  
 wait 0  
 if  
 key_down 88  
 else_jump @OnfootLOOP   
 0B2D: write_samp_memory offset 0x41E0 value 3@ size 2  
 print "~b~InvisiblePro: ~W~You're not invisible anymore." 2000  
 wait 500  
 Jump @Main  
 :OnfootLOOP  
 wait 0  
 if  
 not actor.Driving($PLAYER_ACTOR)   
 else_Jump @FootOFF  
 04C4: store_coords_to 0@ 1@ 2@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 99999999999999999999999999999999999999.0   
 0B2D: write_samp_memory offset 0x41E0 value 0xC3 size 1 OnFoot   
 0AB1: @SendOnfootFakePosition 3 0@ 1@ 2@   
 Jump @BackFoot  
 :CarOFF  
 wait 0  
 0B2D: write_samp_memory offset 0x6140 value 0 size 1 InCar  
 Jump @OnFootLOOP  
 :FootOFF  
 wait 0  
 0B2D: write_samp_memory offset 0x41E0 value 0 size 1 OnFoot  
 Jump @InCarLOOP   
 :SendInCarFakePosition  
 3@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)  
 3@ = SAMP.GetPlayerStruct(3@)  
 3@ += 201  
 0AC8: 4@ = allocate_memory_size 63  
 0C10: memcpy destination 4@ source 3@ size 63  
 0C0D: struct 4@ offset 24 size 4 = 0@  
 0C0D: struct 4@ offset 28 size 4 = 1@  
 0C0D: struct 4@ offset 32 size 4 = 2@  
 0B3D: raknet 5@ = new_bit_stream  
 0B40: raknet bit_stream 5@ write 219 type 0 size 1   
 0B40: raknet bit_stream 5@ write 4@ type 5 size 63   
 0B8B: raknet send bit_stream 5@  
 0B3E: raknet delete_bit_stream 5@  
 0AC9: free_allocated_memory 4@  
 0AB2: ret 0  
 :SendOnfootFakePosition  
 29@ = SAMP.GetSAMPPlayerIDByActorHandle($player_actor)  
 29@ = SAMP.GetPlayerStruct(29@)  
 29@ += 55  
 0AC8: 4@ = allocate_memory_size 68  
 0C10: memcpy destination 4@ source 29@ size 68   
 0C0D: struct 4@ offset 6 size 4 = 0@   
 0C0D: struct 4@ offset 10 size 4 = 1@   
 0C0D: struct 4@ offset 14 size 4 = 2@   
 0B3D: raknet 5@ = new_bit_stream   
 0B40: raknet bit_stream 5@ write 212 type 0 size 1   
 0B40: raknet bit_stream 5@ write 4@ type 5 size 68   
 0B8B: raknet send bit_stream 5@  
 0B3E: raknet delete_bit_stream 5@   
 0AC9: free_allocated_memory 4@  
 0AB2: ret 0  


Hacked and decrypted by Mr.Ze and T3K
5 SourceHack: 2014 InvisiblePRO by Spexx SOURCE $CLEO} {$I SF} 0000: NOP //Decrypted by Mr.Ze Thread "Spexx" wait 5000 ...

27/10/2014

Skin Aimbot no 180 + Sniper Aimbot by Springfield SOURCE

Skin Aimbot no 180 + Sniper Aimbot by Springfield 
SOURCE





 {$CLEO .cs}   
 0000: NOP   
 wait 2000   
 thread "$SPRINGFIELD_UGBASE"   
 03F0: enable_text_draw 1   
 31@ = 0   
 :SPRINGFIELD_UGBASE_41  
 wait 0   
 if   
 key_down 123   
 else_jump @SPRINGFIELD_UGBASE_160   
 if   
  31@ == 0   
 else_jump @SPRINGFIELD_UGBASE_122   
 printf "Aimbot ~g~enabled" 1000   
 31@ = 1   
 wait 200   
 jump @SPRINGFIELD_UGBASE_160   
 :SPRINGFIELD_UGBASE_122  
 printf "Aimbot ~r~disabled" 1000   
 31@ = 0   
 wait 200   
 :SPRINGFIELD_UGBASE_160  
 if   
  31@ == 1   
 else_jump @SPRINGFIELD_UGBASE_273   
 if and  
 0AD2: 2@ = player $PLAYER_CHAR targeted_actor //IF and SET   
 82D8:  not actor $PLAYER_ACTOR current_weapon == 34   
 else_jump @SPRINGFIELD_UGBASE_224   
 call @SPRINGFIELD_UGBASE_280 1 2@   
 jump @SPRINGFIELD_UGBASE_273   
 :SPRINGFIELD_UGBASE_224  
 if and  
 02D8:  actor $PLAYER_ACTOR current_weapon == 34   
 call @SPRINGFIELD_UGBASE_1963 1 150.0 2@   
 else_jump @SPRINGFIELD_UGBASE_273   
 call @SPRINGFIELD_UGBASE_280 1 2@   
 :SPRINGFIELD_UGBASE_273  
 jump @SPRINGFIELD_UGBASE_41   
 :SPRINGFIELD_UGBASE_280  
 0085: 2@ = 0@ // (int)   
 if and  
 056D:  actor 2@ defined   
 00E1:  player 0 pressed_key 6   
 else_jump @SPRINGFIELD_UGBASE_585   
 if and  
   not Actor.Dead(2@)  
 02CB:  actor 2@ bounding_sphere_visible   
 else_jump @SPRINGFIELD_UGBASE_585   
 0A96: 6@ = actor 2@ struct   
 6@ += 68   
 0A8D: 3@ = read_memory 6@ size 4 virtual_protect 0   
 6@ += 4   
 0A8D: 4@ = read_memory 6@ size 4 virtual_protect 0   
 6@ += 4   
 0A8D: 5@ = read_memory 6@ size 4 virtual_protect 0   
 Actor.StorePos(2@, 6@, 7@, 8@)  
 10@ = 5   
 11@ = 5   
 005A: 10@ += 11@ // (int)   
 0093: 10@ = integer 10@ to_float   
 12@ = 17.0   
 12@ /= 360.0   
 006B: 3@ *= 12@ // (float)   
 006B: 4@ *= 12@ // (float)   
 006B: 5@ *= 12@ // (float)   
 006B: 3@ *= 10@ // (float)   
 006B: 4@ *= 10@ // (float)   
 006B: 5@ *= 10@ // (float)   
 005B: 6@ += 3@ // (float)   
 005B: 7@ += 4@ // (float)   
 005B: 8@ += 5@ // (float)   
 if   
 02D8:  actor $PLAYER_ACTOR current_weapon == 34   
 else_jump @SPRINGFIELD_UGBASE_563   
 call @SPRINGFIELD_UGBASE_590 1 2@   
 :SPRINGFIELD_UGBASE_563  
 call @SPRINGFIELD_UGBASE_968 4 2@ 6@ 7@ 8@   
 :SPRINGFIELD_UGBASE_585  
 ret 0   
 :SPRINGFIELD_UGBASE_590  
 31@ = 6.0   
 29@ = 255   
 28@ = 55   
 27@ = 1.0   
 if   
  31@ > 8.0   
 else_jump @SPRINGFIELD_UGBASE_653   
 30@ = 1   
 :SPRINGFIELD_UGBASE_653  
 if   
   not 31@ >= 6.0   
 else_jump @SPRINGFIELD_UGBASE_681   
 30@ = 0   
 :SPRINGFIELD_UGBASE_681  
 if   
  30@ == 0   
 else_jump @SPRINGFIELD_UGBASE_709   
 31@ += 0.05   
 :SPRINGFIELD_UGBASE_709  
 if   
  30@ == 1   
 else_jump @SPRINGFIELD_UGBASE_737   
 31@ -= 0.05   
 :SPRINGFIELD_UGBASE_737  
 04C4: store_coords_to 1@ 2@ 3@ from_actor 0@ with_offset 0.0 0.0 0.0   
 call @SPRINGFIELD_UGBASE_2356 3 1@ 2@ 3@ 4@ 5@   
 0087: 1@ = 4@ // (float)   
 005B: 1@ += 31@ // (float)   
 038E: draw_box_position 1@ 5@ size 27@ 8.0 RGBA 28@ 29@ 25 255   
 0087: 1@ = 4@ // (float)   
 0063: 1@ -= 31@ // (float)   
 038E: draw_box_position 1@ 5@ size 27@ 8.0 RGBA 28@ 29@ 25 255   
 0087: 1@ = 5@ // (float)   
 005B: 1@ += 31@ // (float)   
 038E: draw_box_position 4@ 1@ size 8.0 27@ RGBA 28@ 29@ 25 255   
 0087: 1@ = 5@ // (float)   
 0063: 1@ -= 31@ // (float)   
 038E: draw_box_position 4@ 1@ size 8.0 27@ RGBA 28@ 29@ 25 255   
 ret 0   
 :SPRINGFIELD_UGBASE_968  
 0087: 4@ = 1@ // (float)   
 0087: 5@ = 2@ // (float)   
 0087: 6@ = 3@ // (float)   
 068D: get_camera_position_to 1@ 2@ 3@   
 04C4: store_coords_to 7@ 8@ 9@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0   
 0063: 1@ -= 4@ // (float)   
 0063: 2@ -= 5@ // (float)   
 0096: make 1@ absolute_float   
 0096: make 2@ absolute_float   
 0087: 10@ = 1@ // (float)   
 0087: 11@ = 2@ // (float)   
 006B: 10@ *= 10@ // (float)   
 006B: 11@ *= 11@ // (float)   
 005B: 10@ += 11@ // (float)   
 01FB: 10@ = square_root 10@   
 0087: 11@ = 1@ // (float)   
 0087: 12@ = 10@ // (float)   
 0073: 11@ /= 12@ // (float)   
 0AA5: call 4327328 num_params 1 pop 1 11@   
 0AE9: pop_float 12@   
 0AA5: call 4775488 num_params 1 pop 1 11@   
 0AE9: pop_float 13@   
 if   
 call @SPRINGFIELD_UGBASE_1863 0 16@   
 else_jump @SPRINGFIELD_UGBASE_1302   
 if   
 call @SPRINGFIELD_UGBASE_1364 7 4@ 5@ 7@ 8@ 12@ 13@ 16@ 15@   
 else_jump @SPRINGFIELD_UGBASE_1302   
 if   
 call @SPRINGFIELD_UGBASE_1307 6 4@ 5@ 6@ 7@ 8@ 9@   
 else_jump @SPRINGFIELD_UGBASE_1302   
 15@ += 0.0387   
 0A8C: write_memory 11989592 size 4 value 15@ virtual_protect 0   
 :SPRINGFIELD_UGBASE_1302  
 ret 0   
 :SPRINGFIELD_UGBASE_1307  
 if   
 06BD:  no_obstacles_between 3@ 4@ 5@ and 0@ 1@ 2@ solid 1 car 0 actor 0 object 0 particle 0   
 else_jump @SPRINGFIELD_UGBASE_1357   
 0485:  return_true   
 jump @SPRINGFIELD_UGBASE_1359   
 :SPRINGFIELD_UGBASE_1357  
 059A:  return_false   
 :SPRINGFIELD_UGBASE_1359  
 ret 0   
 :SPRINGFIELD_UGBASE_1364  
 if   
  6@ == 5   
 else_jump @SPRINGFIELD_UGBASE_1429   
 7@ = 0.011   
 8@ = 0.011   
 9@ = 1.5595   
 10@ = 1.582   
 jump @SPRINGFIELD_UGBASE_1599   
 :SPRINGFIELD_UGBASE_1429  
 if   
  6@ == 6   
 else_jump @SPRINGFIELD_UGBASE_1559   
 if   
 02D8:  actor $PLAYER_ACTOR current_weapon == 34   
 else_jump @SPRINGFIELD_UGBASE_1512   
 7@ = 0.039   
 8@ = 0.039   
 9@ = 1.532   
 10@ = 1.61   
 jump @SPRINGFIELD_UGBASE_1552   
 :SPRINGFIELD_UGBASE_1512  
 7@ = 0.02   
 8@ = 0.02   
 9@ = 1.5507   
 10@ = 1.5907   
 :SPRINGFIELD_UGBASE_1552  
 jump @SPRINGFIELD_UGBASE_1599   
 :SPRINGFIELD_UGBASE_1559  
 7@ = -0.003   
 8@ = -0.003   
 9@ = 1.572   
 10@ = 1.568   
 :SPRINGFIELD_UGBASE_1599  
 if and  
 0025:  2@ > 0@ // (float)   
 0025:  3@ > 1@ // (float)   
 else_jump @SPRINGFIELD_UGBASE_1642   
 0063: 5@ -= 8@ // (float)   
 0087: 15@ = 5@ // (float)   
 :SPRINGFIELD_UGBASE_1642  
 if and  
 0025:  2@ > 0@ // (float)   
 8035:  not 3@ >= 1@ // (float)   
 else_jump @SPRINGFIELD_UGBASE_1695   
 5@ *= -1.0   
 0063: 5@ -= 7@ // (float)   
 0087: 15@ = 5@ // (float)   
 :SPRINGFIELD_UGBASE_1695  
 if and  
 8035:  not 2@ >= 0@ // (float)   
 0025:  3@ > 1@ // (float)   
 else_jump @SPRINGFIELD_UGBASE_1738   
 005B: 4@ += 9@ // (float)   
 0087: 15@ = 4@ // (float)   
 :SPRINGFIELD_UGBASE_1738  
 if and  
 8035:  not 2@ >= 0@ // (float)   
 8035:  not 3@ >= 1@ // (float)   
 else_jump @SPRINGFIELD_UGBASE_1791   
 4@ *= -1.0   
 0063: 4@ -= 10@ // (float)   
 0087: 15@ = 4@ // (float)   
 :SPRINGFIELD_UGBASE_1791  
 0A8D: 11@ = read_memory 11989592 size 4 virtual_protect 0   
 0063: 11@ -= 15@ // (float)   
 if and  
   not 11@ >= 0.18   
  11@ > -0.18   
 else_jump @SPRINGFIELD_UGBASE_1853   
 0485:  return_true   
 jump @SPRINGFIELD_UGBASE_1855   
 :SPRINGFIELD_UGBASE_1853  
 059A:  return_false   
 :SPRINGFIELD_UGBASE_1855  
 ret 1 15@   
 :SPRINGFIELD_UGBASE_1863  
 0A96: 0@ = actor $PLAYER_ACTOR struct   
 0@ += 1816   
 0A8D: 1@ = read_memory 0@ size 1 virtual_protect 0   
 if or  
  1@ == 2   
  1@ == 3   
  1@ == 4   
  1@ == 5   
  1@ == 6   
  1@ == 7   
 else_jump @SPRINGFIELD_UGBASE_1953   
 0485:  return_true   
 jump @SPRINGFIELD_UGBASE_1955   
 :SPRINGFIELD_UGBASE_1953  
 059A:  return_false   
 :SPRINGFIELD_UGBASE_1955  
 ret 1 1@   
 :SPRINGFIELD_UGBASE_1963  
 28@ = 0.0   
 :SPRINGFIELD_UGBASE_1973  
 0A8D: 29@ = read_memory 12010640 size 4 virtual_protect 0   
 29@ += 4   
 0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0   
 30@ = 0   
 :SPRINGFIELD_UGBASE_2013  
 0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0   
 29@ += 1   
 if and  
  31@ >= 0   
  128 > 31@   
 else_jump @SPRINGFIELD_UGBASE_2299   
 005A: 31@ += 30@ // (int)   
 if   
 056D:  actor 31@ defined   
 else_jump @SPRINGFIELD_UGBASE_2299   
 if   
 803C:  not $PLAYER_ACTOR == 31@ // (int)   
 else_jump @SPRINGFIELD_UGBASE_2299   
 04C4: store_coords_to 27@ 26@ 25@ from_actor 31@ with_offset 0.0 0.0 0.0   
 068D: get_camera_position_to 24@ 23@ 22@   
 if and  
 06BD:  no_obstacles_between 27@ 26@ 25@ and 24@ 23@ 22@ solid 1 car 0 actor 0 object 0 particle 0   
   not Actor.Driving(31@)  
   not Actor.Dead(31@)  
 02CB:  actor 31@ bounding_sphere_visible   
 else_jump @SPRINGFIELD_UGBASE_2299   
 04C4: store_coords_to 10@ 11@ 12@ from_actor 31@ with_offset 0.0 0.0 0.0   
 call @SPRINGFIELD_UGBASE_2356 3 10@ 11@ 12@ 13@ 14@   
 0509: 15@ = distance_between_XY 339.1 179.1 and_XY 13@ 14@   
 if   
 0035:  28@ >= 15@ // (float)   
 else_jump @SPRINGFIELD_UGBASE_2299   
 ret 1 31@   
 :SPRINGFIELD_UGBASE_2299  
 30@ += 256   
  30@ > 35584   
 else_jump @SPRINGFIELD_UGBASE_2013   
 28@ += 8.0   
 001D:  28@ > 0@ // (int)   
 else_jump @SPRINGFIELD_UGBASE_1973   
 ret 1 -1   
 :SPRINGFIELD_UGBASE_2356  
 0AC7: 14@ = var 0@ offset   
 0AC7: 15@ = var 3@ offset   
 0AC7: 16@ = var 6@ offset   
 0AC7: 17@ = var 9@ offset   
 0AA5: call 7392816 num_params 6 pop 6 0 0 17@ 16@ 15@ 14@   
 12@ = 640.0   
 13@ = 448.0   
 0A8D: 14@ = read_memory 12677188 size 4 virtual_protect 0   
 0A8D: 15@ = read_memory 12677192 size 4 virtual_protect 0   
 0093: 14@ = integer 14@ to_float   
 0093: 15@ = integer 15@ to_float   
 0073: 12@ /= 14@ // (float)   
 0073: 13@ /= 15@ // (float)   
 006B: 3@ *= 12@ // (float)   
 006B: 4@ *= 13@ // (float)   
 ret 2 3@ 4@   



Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 Skin Aimbot no 180 + Sniper Aimbot by Springfield  SOURCE {$CLEO .cs} 0000: NOP wait 2000 thread "$SPRINGFIELD...

25/10/2014

GPCI Unban PICFIX2 by Flapjack92 SOURCE

GPCI Unban PICFIX2 by Flapjack92 
SOURCE



 {$CLEO .cs}   
 thread 'Flapjack92'   
 0662: printstring "Flapjack92"   
 1@ = 70   
 2@ = 76   
 3@ = 65   
 5@ = 80   
 6@ = 13181804   
 29@ = 0   
 wait 0   
 0A8D: 7@ = read_memory 6@ size 25 virtual_protect 1   
 :Flapjack92_94  
 wait 0   
 6@ += 1   
 29@ += 1   
 printf "[%d]" 60 29@   
 if   
  6@ == 13181842   
 else_jump @Flapjack92_94   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181804 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181805 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181806 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181807 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181808 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181809 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181810 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181811 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181812 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181813 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181814 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181815 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181816 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181817 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181818 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181819 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181820 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181821 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181822 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181823 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181824 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181825 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181826 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181827 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181828 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181829 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181830 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181831 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181832 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181833 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181834 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181835 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181836 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181837 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181838 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181839 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181840 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 0A8C: write_memory 13181841 size 1 value 4@ virtual_protect 1   
 0209: 4@ = random_int_in_ranges 1 5   
 gosub @Flapjack92_1349   
 :Flapjack92_1303  
 wait 0   
 if   
 0ADC:  test_cheat "DAMM"   
 else_jump @Flapjack92_1303   
 8@ = 2173204   
 wait 0   
 7@ += 1   
 end_thread   
 :Flapjack92_1349  
 wait 0   
 if   
  4@ == 1   
 else_jump @Flapjack92_1381   
 0085: 4@ = 1@ // (int)   
 return   
 :Flapjack92_1381  
 if   
  4@ == 2   
 else_jump @Flapjack92_1409   
 0085: 4@ = 2@ // (int)   
 return   
 :Flapjack92_1409  
 if   
  4@ == 3   
 else_jump @Flapjack92_1437   
 0085: 4@ = 3@ // (int)   
 return   
 :Flapjack92_1437  
 0085: 4@ = 5@ // (int)   
 return   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   
 0000: NOP   

Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 GPCI Unban PICFIX2 by Flapjack92  SOURCE {$CLEO .cs} thread 'Flapjack92' 0662: printstring "Flapjack92" ...

11/09/2014

ShowNOP by gcode SOURCE

ShowNOP by gcode 
SOURCE




 {$CLEO .cs}  
 0662: printstring "CLEO : NOP"   
 0662: printstring "Acheats.ru : Blasthack.net : gcode : 2013"   
 thread "gcleonops"   
 if   
 33@ = SAMP.Base()  
 else_jump @gcleonops_90   
 0A93: end_custom_thread   
 :gcleonops_90  
 wait 400   
   SAMP.Available  
 else_jump @gcleonops_90   
 0AF1: write_int 0 to_ini_file "cleo\nop.tmp" section "Temp" key "state"   
 0AF1: write_int 0 to_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 0AF1: write_int 1 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 0AF8: samp add_message_to_chat "[CleoNOP]: {EAEAEA}Ââĺäčňĺ {C1C1C1}/nops{EAEAEA}, ÷ňîáű îňęđűňü ńďčńîę NOPîâ." color 12698049   
 0B34: samp register_client_command "nops" to_label @gcleonops_12749   
 Dialog.Create(29@, "{FFFFFF}CLEO NOP")  
 0AF1: write_int 29@ to_ini_file "cleo\nop.tmp" section "Temp" key "dialog"   
 SAMP.GetScreenResolution(28@, 28@)  
 28@ /= 2   
 0085: 27@ = 28@ // (int)   
 28@ /= 2   
 0062: 27@ -= 28@ // (int)   
 Dialog.SetRECT(29@, -351, 27@, 340, 205)  
 0AF1: write_int 27@ to_ini_file "cleo\nop.tmp" section "Temp" key "magic27"   
 Dialog.SetBackgroundColor(29@, 1263225680)  
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_671   
 Dialog.AddButton(29@, 1, "Data", 1, 0, 68, 25)  
 Dialog.AddButton(29@, 2, "Player", 69, 0, 68, 25)  
 Dialog.AddButton(29@, 3, "Vehicle", 137, 0, 68, 25)  
 Dialog.AddButton(29@, 4, "Other", 205, 0, 68, 25)  
 Dialog.AddButton(29@, 5, "My", 273, 0, 68, 25)  
 Dialog.AddButton(29@, 57, "x", 319, -19, 20, 20)  
 Dialog.AddStatic(29@, 46, "gcode : acheats.ru : blasthack.net", 53, 160, 287, 25)  
 jump @gcleonops_810   
 :gcleonops_671  
 Dialog.AddButton(29@, 1, "Data", 1, 0, 82, 25)  
 Dialog.AddButton(29@, 2, "Player", 87, 0, 82, 25)  
 Dialog.AddButton(29@, 3, "Vehicle", 173, 0, 82, 25)  
 Dialog.AddButton(29@, 4, "Other", 259, 0, 82, 25)  
 Dialog.AddButton(29@, 57, "x", 319, -19, 20, 20)  
 Dialog.AddStatic(29@, 46, "by gcode", 140, 160, 160, 25)  
 :gcleonops_810  
 Dialog.AddCheckBox(29@, 6, "OnFoot Data", 11, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 7, "InCar Data", 176, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 8, "Aiming Data", 11, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 9, "Weapon Data", 176, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 10, "Spec Data", 11, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 11, "Money Data", 176, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 12, "Passenger Data", 11, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 13, "Givedamage Data", 176, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 14, "Vehiclesurf Data", 11, 135, 155, 15)  
 Dialog.AddCheckBox(29@, 15, "Unoccupied Data", 176, 135, 155, 15)  
 Dialog.AddCheckBox(29@, 16, "SetHealth", 11, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 17, "SetArmor", 176, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 18, "SetAmmo", 11, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 19, "ResetWeapons", 176, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 20, "SetPosition", 11, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 21, "SetInterior", 176, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 22, "SetAnimation", 11, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 23, "ClearAnimation", 176, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 24, "SetCameraBehind", 11, 135, 155, 15)  
 Dialog.AddCheckBox(29@, 25, "SetControllable", 176, 135, 155, 15)  
 28@ = 16   
 :gcleonops_1427  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 25   
 else_jump @gcleonops_1427   
 Dialog.AddCheckBox(29@, 26, "SetHealth", 11, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 27, "SetEngineState", 176, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 28, "SetParams", 11, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 29, "SetParamsEx", 176, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 30, "SetPosition", 11, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 31, "SetInterior", 176, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 32, "AttachTrailer", 11, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 33, "DetachTrailer", 176, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 34, "RemoveFromCar", 11, 135, 155, 15)  
 Dialog.AddCheckBox(29@, 35, "UpdDamageStatus", 176, 135, 155, 15)  
 28@ = 26   
 :gcleonops_1771  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 35   
 else_jump @gcleonops_1771   
 Dialog.AddCheckBox(29@, 36, "SpawnPlayer", 11, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 37, "RestartGame", 176, 35, 150, 15)  
 Dialog.AddCheckBox(29@, 38, "SetWeather", 11, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 39, "SendDeath", 176, 60, 150, 15)  
 Dialog.AddCheckBox(29@, 40, "ShowTextDraw", 11, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 41, "ShowMenu", 176, 85, 150, 15)  
 Dialog.AddCheckBox(29@, 42, "ShowGameText", 11, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 43, "MuteServerChat", 176, 110, 155, 15)  
 Dialog.AddCheckBox(29@, 44, "AddDeathMessage", 11, 135, 155, 15)  
 Dialog.AddCheckBox(29@, 45, "RemoveBuilding", 176, 135, 155, 15)  
 28@ = 36   
 :gcleonops_2112  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_2112   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_3001   
 alloc 25@ 256   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_2260   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\1.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 47, 25@, 11, 35, 150, 15)  
 :gcleonops_2260  
 if   
 0AAB:  file_exists "cleo\nop\2.txt"   
 else_jump @gcleonops_2341   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\2.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 48, 25@, 176, 35, 150, 15)  
 :gcleonops_2341  
 if   
 0AAB:  file_exists "cleo\nop\3.txt"   
 else_jump @gcleonops_2421   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\3.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 49, 25@, 11, 60, 150, 15)  
 :gcleonops_2421  
 if   
 0AAB:  file_exists "cleo\nop\4.txt"   
 else_jump @gcleonops_2502   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\4.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 50, 25@, 176, 60, 150, 15)  
 :gcleonops_2502  
 if   
 0AAB:  file_exists "cleo\nop\5.txt"   
 else_jump @gcleonops_2582   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\5.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 51, 25@, 11, 85, 150, 15)  
 :gcleonops_2582  
 if   
 0AAB:  file_exists "cleo\nop\6.txt"   
 else_jump @gcleonops_2663   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\6.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 52, 25@, 176, 85, 150, 15)  
 :gcleonops_2663  
 if   
 0AAB:  file_exists "cleo\nop\7.txt"   
 else_jump @gcleonops_2743   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\7.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 53, 25@, 11, 110, 155, 15)  
 :gcleonops_2743  
 if   
 0AAB:  file_exists "cleo\nop\8.txt"   
 else_jump @gcleonops_2824   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\8.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 54, 25@, 176, 110, 155, 15)  
 :gcleonops_2824  
 if   
 0AAB:  file_exists "cleo\nop\9.txt"   
 else_jump @gcleonops_2905   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\9.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 55, 25@, 11, 135, 155, 15)  
 :gcleonops_2905  
 if   
 0AAB:  file_exists "cleo\nop\10.txt"   
 else_jump @gcleonops_2989   
 0AF4: 25@ = read_string_from_ini_file "cleo\nop\10.txt" section "NOP" key "Name"   
 Dialog.AddCheckBox(29@, 56, 25@, 176, 135, 155, 15)  
 :gcleonops_2989  
 gosub @gcleonops_13037   
 free 25@   
 :gcleonops_3001  
 Dialog.SetVisible(29@, 0)  
 :gcleonops_3008  
 wait 0   
 0AF0: 30@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "state"   
 if and  
  30@ == 1   
 key_down 114   
 else_jump @gcleonops_3226   
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 if   
  28@ == 1   
 else_jump @gcleonops_3175   
 SAMP.ToggleCursor(0)  
 0AF1: write_int 0 to_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 :gcleonops_3153  
 wait 0   
   not key_down 114   
 else_jump @gcleonops_3153   
 jump @gcleonops_3226   
 :gcleonops_3175  
 SAMP.ToggleCursor(1)  
 0AF1: write_int 1 to_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 :gcleonops_3211  
 wait 0   
   not key_down 114   
 else_jump @gcleonops_3211   
 :gcleonops_3226  
 if and  
  30@ == 1   
 key_down 1   
 else_jump @gcleonops_3452   
 call @gcleonops_13803 0 28@ 27@   
 Dialog.GetRECT(29@, 26@, 25@, 0@, 0@)  
 if and  
 001D:  28@ > 26@ // (int)   
 001D:  27@ > 25@ // (int)   
 else_jump @gcleonops_3452   
 26@ += 340   
 25@ += 20   
 if and  
 001D:  26@ > 28@ // (int)   
 001D:  25@ > 27@ // (int)   
 else_jump @gcleonops_3452   
 26@ -= 340   
 25@ -= 20   
 0062: 28@ -= 26@ // (int)   
 0062: 27@ -= 25@ // (int)   
 :gcleonops_3381  
 key_down 1   
 else_jump @gcleonops_3452   
 wait 0   
 call @gcleonops_13803 0 26@ 25@   
 0062: 26@ -= 28@ // (int)   
 0062: 25@ -= 27@ // (int)   
 Dialog.SetRECT(29@, 26@, 25@, 340, 205)  
 jump @gcleonops_3381   
 :gcleonops_3452  
 if and  
  30@ == 1   
   Dialog.PopEvent(29@, 28@, 28@)  
 else_jump @gcleonops_12742   
 if   
  28@ == 57   
 else_jump @gcleonops_3717   
 0AF1: write_int 0 to_ini_file "cleo\nop.tmp" section "Temp" key "state"   
 Dialog.SetVisible(29@, 0)  
 SAMP.ToggleCursor(0)  
 0AF1: write_int 0 to_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 0AF0: 27@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "magic27"   
 Dialog.SetRECT(29@, -351, 27@, 340, 205)  
 0AF8: samp add_message_to_chat "[CleoNOP]: {EAEAEA}Ââĺäčňĺ {C1C1C1}/nops{EAEAEA}, ÷ňîáű ńíîâŕ îňęđűňü ńďčńîę NOPîâ." color 12698049   
 :gcleonops_3717  
 if   
  28@ == 1   
 else_jump @gcleonops_3876   
 0AF1: write_int 1 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 28@ = 16   
 :gcleonops_3771  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_3771   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_3838   
 gosub @gcleonops_13037   
 :gcleonops_3838  
 28@ = 6   
 :gcleonops_3845  
 Dialog.SetControlVisible(29@, 28@, 1)  
 28@ += 1   
  28@ > 15   
 else_jump @gcleonops_3845   
 :gcleonops_3876  
 if   
  28@ == 2   
 else_jump @gcleonops_4073   
 0AF1: write_int 2 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 28@ = 6   
 :gcleonops_3930  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 15   
 else_jump @gcleonops_3930   
 28@ = 26   
 :gcleonops_3968  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_3968   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_4035   
 gosub @gcleonops_13037   
 :gcleonops_4035  
 28@ = 16   
 :gcleonops_4042  
 Dialog.SetControlVisible(29@, 28@, 1)  
 28@ += 1   
  28@ > 25   
 else_jump @gcleonops_4042   
 :gcleonops_4073  
 if   
  28@ == 3   
 else_jump @gcleonops_4270   
 0AF1: write_int 3 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 28@ = 6   
 :gcleonops_4127  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 25   
 else_jump @gcleonops_4127   
 28@ = 36   
 :gcleonops_4165  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_4165   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_4232   
 gosub @gcleonops_13037   
 :gcleonops_4232  
 28@ = 26   
 :gcleonops_4239  
 Dialog.SetControlVisible(29@, 28@, 1)  
 28@ += 1   
  28@ > 35   
 else_jump @gcleonops_4239   
 :gcleonops_4270  
 if   
  28@ == 4   
 else_jump @gcleonops_4429   
 0AF1: write_int 4 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 28@ = 6   
 :gcleonops_4324  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 35   
 else_jump @gcleonops_4324   
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_4391   
 gosub @gcleonops_13037   
 :gcleonops_4391  
 28@ = 36   
 :gcleonops_4398  
 Dialog.SetControlVisible(29@, 28@, 1)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_4398   
 :gcleonops_4429  
 if   
  28@ == 5   
 else_jump @gcleonops_4521   
 0AF1: write_int 5 to_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 28@ = 6   
 :gcleonops_4483  
 Dialog.SetControlVisible(29@, 28@, 0)  
 28@ += 1   
  28@ > 45   
 else_jump @gcleonops_4483   
 gosub @gcleonops_13420   
 :gcleonops_4521  
 0AF0: 26@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "btn"   
 if   
  26@ == 1   
 else_jump @gcleonops_5939   
 if   
  28@ == 6   
 else_jump @gcleonops_4704   
 if   
   Dialog.CheckBoxIsChecked(29@, 6)  
 else_jump @gcleonops_4663   
 SAMP.ReadSAMPMemory(28@, 17104, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "6"   
 SAMP.WriteSAMPMemory(17104, 195, 1)  
 jump @gcleonops_4704   
 :gcleonops_4663  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "6"   
 SAMP.WriteSAMPMemory(17104, 28@, 1)  
 :gcleonops_4704  
 if   
  28@ == 7   
 else_jump @gcleonops_4839   
 if   
   Dialog.CheckBoxIsChecked(29@, 7)  
 else_jump @gcleonops_4798   
 SAMP.ReadSAMPMemory(28@, 24672, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "7"   
 SAMP.WriteSAMPMemory(24672, 195, 1)  
 jump @gcleonops_4839   
 :gcleonops_4798  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "7"   
 SAMP.WriteSAMPMemory(24672, 28@, 1)  
 :gcleonops_4839  
 if   
  28@ == 8   
 else_jump @gcleonops_4974   
 if   
   Dialog.CheckBoxIsChecked(29@, 8)  
 else_jump @gcleonops_4933   
 SAMP.ReadSAMPMemory(28@, 17872, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "8"   
 SAMP.WriteSAMPMemory(17872, 195, 1)  
 jump @gcleonops_4974   
 :gcleonops_4933  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "8"   
 SAMP.WriteSAMPMemory(17872, 28@, 1)  
 :gcleonops_4974  
 if   
  28@ == 9   
 else_jump @gcleonops_5109   
 if   
   Dialog.CheckBoxIsChecked(29@, 9)  
 else_jump @gcleonops_5068   
 SAMP.ReadSAMPMemory(28@, 22112, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "9"   
 SAMP.WriteSAMPMemory(22112, 195, 1)  
 jump @gcleonops_5109   
 :gcleonops_5068  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "9"   
 SAMP.WriteSAMPMemory(22112, 28@, 1)  
 :gcleonops_5109  
 if   
  28@ == 10   
 else_jump @gcleonops_5248   
 if   
   Dialog.CheckBoxIsChecked(29@, 10)  
 else_jump @gcleonops_5206   
 SAMP.ReadSAMPMemory(28@, 22656, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "10"   
 SAMP.WriteSAMPMemory(22656, 50064, 2)  
 jump @gcleonops_5248   
 :gcleonops_5206  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "10"   
 SAMP.WriteSAMPMemory(22656, 28@, 2)  
 :gcleonops_5248  
 if   
  28@ == 11   
 else_jump @gcleonops_5385   
 if   
   Dialog.CheckBoxIsChecked(29@, 11)  
 else_jump @gcleonops_5343   
 SAMP.ReadSAMPMemory(28@, 20688, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "11"   
 SAMP.WriteSAMPMemory(20688, 195, 1)  
 jump @gcleonops_5385   
 :gcleonops_5343  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "11"   
 SAMP.WriteSAMPMemory(20688, 28@, 1)  
 :gcleonops_5385  
 if   
  28@ == 12   
 else_jump @gcleonops_5522   
 if   
   Dialog.CheckBoxIsChecked(29@, 12)  
 else_jump @gcleonops_5480   
 SAMP.ReadSAMPMemory(28@, 18768, 1)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "12"   
 SAMP.WriteSAMPMemory(18768, 195, 1)  
 jump @gcleonops_5522   
 :gcleonops_5480  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "12"   
 SAMP.WriteSAMPMemory(18768, 28@, 1)  
 :gcleonops_5522  
 if   
  28@ == 13   
 else_jump @gcleonops_5661   
 if   
   Dialog.CheckBoxIsChecked(29@, 13)  
 else_jump @gcleonops_5619   
 SAMP.ReadSAMPMemory(28@, 23792, 3)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "13"   
 SAMP.WriteSAMPMemory(23792, 12718080, 3)  
 jump @gcleonops_5661   
 :gcleonops_5619  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "13"   
 SAMP.WriteSAMPMemory(23792, 28@, 3)  
 :gcleonops_5661  
 if   
  28@ == 14   
 else_jump @gcleonops_5800   
 if   
   Dialog.CheckBoxIsChecked(29@, 14)  
 else_jump @gcleonops_5758   
 SAMP.ReadSAMPMemory(28@, 12976, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "14"   
 SAMP.WriteSAMPMemory(12976, 50064, 2)  
 jump @gcleonops_5800   
 :gcleonops_5758  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "14"   
 SAMP.WriteSAMPMemory(12976, 28@, 2)  
 :gcleonops_5800  
 if   
  28@ == 15   
 else_jump @gcleonops_5939   
 if   
   Dialog.CheckBoxIsChecked(29@, 15)  
 else_jump @gcleonops_5897   
 SAMP.ReadSAMPMemory(28@, 23008, 3)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "15"   
 SAMP.WriteSAMPMemory(23008, 12716032, 3)  
 jump @gcleonops_5939   
 :gcleonops_5897  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "15"   
 SAMP.WriteSAMPMemory(23008, 28@, 3)  
 :gcleonops_5939  
 if   
  26@ == 2   
 else_jump @gcleonops_7407   
 if   
  28@ == 16   
 else_jump @gcleonops_6102   
 if   
   Dialog.CheckBoxIsChecked(29@, 16)  
 else_jump @gcleonops_6058   
 SAMP.ReadSAMPMemory(28@, 81248, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "16"   
 SAMP.WriteSAMPMemory(81248, 50064, 2)  
 jump @gcleonops_6102   
 :gcleonops_6058  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "16"   
 SAMP.WriteSAMPMemory(81248, 28@, 2)  
 :gcleonops_6102  
 if   
  28@ == 17   
 else_jump @gcleonops_6247   
 if   
   Dialog.CheckBoxIsChecked(29@, 17)  
 else_jump @gcleonops_6203   
 SAMP.ReadSAMPMemory(28@, 86848, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "17"   
 SAMP.WriteSAMPMemory(86848, 50064, 2)  
 jump @gcleonops_6247   
 :gcleonops_6203  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "17"   
 SAMP.WriteSAMPMemory(86848, 28@, 2)  
 :gcleonops_6247  
 if   
  28@ == 18   
 else_jump @gcleonops_6392   
 if   
   Dialog.CheckBoxIsChecked(29@, 18)  
 else_jump @gcleonops_6348   
 SAMP.ReadSAMPMemory(28@, 87024, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "18"   
 SAMP.WriteSAMPMemory(87024, 50064, 2)  
 jump @gcleonops_6392   
 :gcleonops_6348  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "18"   
 SAMP.WriteSAMPMemory(87024, 28@, 2)  
 :gcleonops_6392  
 if   
  28@ == 19   
 else_jump @gcleonops_6537   
 if   
   Dialog.CheckBoxIsChecked(29@, 19)  
 else_jump @gcleonops_6493   
 SAMP.ReadSAMPMemory(28@, 76192, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "19"   
 SAMP.WriteSAMPMemory(76192, 50064, 2)  
 jump @gcleonops_6537   
 :gcleonops_6493  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "19"   
 SAMP.WriteSAMPMemory(76192, 28@, 2)  
 :gcleonops_6537  
 if   
  28@ == 20   
 else_jump @gcleonops_6682   
 if   
   Dialog.CheckBoxIsChecked(29@, 20)  
 else_jump @gcleonops_6638   
 SAMP.ReadSAMPMemory(28@, 80688, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "20"   
 SAMP.WriteSAMPMemory(80688, 50064, 2)  
 jump @gcleonops_6682   
 :gcleonops_6638  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "20"   
 SAMP.WriteSAMPMemory(80688, 28@, 2)  
 :gcleonops_6682  
 if   
  28@ == 21   
 else_jump @gcleonops_6827   
 if   
   Dialog.CheckBoxIsChecked(29@, 21)  
 else_jump @gcleonops_6783   
 SAMP.ReadSAMPMemory(28@, 82448, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "21"   
 SAMP.WriteSAMPMemory(82448, 50064, 2)  
 jump @gcleonops_6827   
 :gcleonops_6783  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "21"   
 SAMP.WriteSAMPMemory(82448, 28@, 2)  
 :gcleonops_6827  
 if   
  28@ == 22   
 else_jump @gcleonops_6972   
 if   
   Dialog.CheckBoxIsChecked(29@, 22)  
 else_jump @gcleonops_6928   
 SAMP.ReadSAMPMemory(28@, 86320, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "22"   
 SAMP.WriteSAMPMemory(86320, 50064, 2)  
 jump @gcleonops_6972   
 :gcleonops_6928  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "22"   
 SAMP.WriteSAMPMemory(86320, 28@, 2)  
 :gcleonops_6972  
 if   
  28@ == 23   
 else_jump @gcleonops_7117   
 if   
   Dialog.CheckBoxIsChecked(29@, 23)  
 else_jump @gcleonops_7073   
 SAMP.ReadSAMPMemory(28@, 77344, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "23"   
 SAMP.WriteSAMPMemory(77344, 50064, 2)  
 jump @gcleonops_7117   
 :gcleonops_7073  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "23"   
 SAMP.WriteSAMPMemory(77344, 28@, 2)  
 :gcleonops_7117  
 if   
  28@ == 24   
 else_jump @gcleonops_7262   
 if   
   Dialog.CheckBoxIsChecked(29@, 24)  
 else_jump @gcleonops_7218   
 SAMP.ReadSAMPMemory(28@, 76160, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "24"   
 SAMP.WriteSAMPMemory(76160, 50064, 2)  
 jump @gcleonops_7262   
 :gcleonops_7218  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "24"   
 SAMP.WriteSAMPMemory(76160, 28@, 2)  
 :gcleonops_7262  
 if   
  28@ == 25   
 else_jump @gcleonops_7407   
 if   
   Dialog.CheckBoxIsChecked(29@, 25)  
 else_jump @gcleonops_7363   
 SAMP.ReadSAMPMemory(28@, 84592, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "25"   
 SAMP.WriteSAMPMemory(84592, 50064, 2)  
 jump @gcleonops_7407   
 :gcleonops_7363  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "25"   
 SAMP.WriteSAMPMemory(84592, 28@, 2)  
 :gcleonops_7407  
 if   
  26@ == 3   
 else_jump @gcleonops_8875   
 if   
  28@ == 26   
 else_jump @gcleonops_7570   
 if   
   Dialog.CheckBoxIsChecked(29@, 26)  
 else_jump @gcleonops_7526   
 SAMP.ReadSAMPMemory(28@, 87376, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "26"   
 SAMP.WriteSAMPMemory(87376, 50064, 2)  
 jump @gcleonops_7570   
 :gcleonops_7526  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "26"   
 SAMP.WriteSAMPMemory(87376, 28@, 2)  
 :gcleonops_7570  
 if   
  28@ == 27   
 else_jump @gcleonops_7715   
 if   
   Dialog.CheckBoxIsChecked(29@, 27)  
 else_jump @gcleonops_7671   
 SAMP.ReadSAMPMemory(28@, 489872, 3)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "27"   
 SAMP.WriteSAMPMemory(489872, 12715008, 3)  
 jump @gcleonops_7715   
 :gcleonops_7671  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "27"   
 SAMP.WriteSAMPMemory(489872, 28@, 3)  
 :gcleonops_7715  
 if   
  28@ == 28   
 else_jump @gcleonops_7860   
 if   
   Dialog.CheckBoxIsChecked(29@, 28)  
 else_jump @gcleonops_7816   
 SAMP.ReadSAMPMemory(28@, 83552, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "28"   
 SAMP.WriteSAMPMemory(83552, 50064, 2)  
 jump @gcleonops_7860   
 :gcleonops_7816  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "28"   
 SAMP.WriteSAMPMemory(83552, 28@, 2)  
 :gcleonops_7860  
 if   
  28@ == 29   
 else_jump @gcleonops_8005   
 if   
   Dialog.CheckBoxIsChecked(29@, 29)  
 else_jump @gcleonops_7961   
 SAMP.ReadSAMPMemory(28@, 53648, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "29"   
 SAMP.WriteSAMPMemory(53648, 50064, 2)  
 jump @gcleonops_8005   
 :gcleonops_7961  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "29"   
 SAMP.WriteSAMPMemory(53648, 28@, 2)  
 :gcleonops_8005  
 if   
  28@ == 30   
 else_jump @gcleonops_8150   
 if   
   Dialog.CheckBoxIsChecked(29@, 30)  
 else_jump @gcleonops_8106   
 SAMP.ReadSAMPMemory(28@, 83072, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "30"   
 SAMP.WriteSAMPMemory(83072, 50064, 2)  
 jump @gcleonops_8150   
 :gcleonops_8106  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "30"   
 SAMP.WriteSAMPMemory(83072, 28@, 2)  
 :gcleonops_8150  
 if   
  28@ == 31   
 else_jump @gcleonops_8295   
 if   
   Dialog.CheckBoxIsChecked(29@, 31)  
 else_jump @gcleonops_8251   
 SAMP.ReadSAMPMemory(28@, 83760, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "31"   
 SAMP.WriteSAMPMemory(83760, 50064, 2)  
 jump @gcleonops_8295   
 :gcleonops_8251  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "31"   
 SAMP.WriteSAMPMemory(83760, 28@, 2)  
 :gcleonops_8295  
 if   
  28@ == 32   
 else_jump @gcleonops_8440   
 if   
   Dialog.CheckBoxIsChecked(29@, 32)  
 else_jump @gcleonops_8396   
 SAMP.ReadSAMPMemory(28@, 87600, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "32"   
 SAMP.WriteSAMPMemory(87600, 50064, 2)  
 jump @gcleonops_8440   
 :gcleonops_8396  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "32"   
 SAMP.WriteSAMPMemory(87600, 28@, 2)  
 :gcleonops_8440  
 if   
  28@ == 33   
 else_jump @gcleonops_8585   
 if   
   Dialog.CheckBoxIsChecked(29@, 33)  
 else_jump @gcleonops_8541   
 SAMP.ReadSAMPMemory(28@, 87920, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "33"   
 SAMP.WriteSAMPMemory(87920, 50064, 2)  
 jump @gcleonops_8585   
 :gcleonops_8541  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "33"   
 SAMP.WriteSAMPMemory(87920, 28@, 2)  
 :gcleonops_8585  
 if   
  28@ == 34   
 else_jump @gcleonops_8730   
 if   
   Dialog.CheckBoxIsChecked(29@, 34)  
 else_jump @gcleonops_8686   
 SAMP.ReadSAMPMemory(28@, 76016, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "34"   
 SAMP.WriteSAMPMemory(76016, 50064, 2)  
 jump @gcleonops_8730   
 :gcleonops_8686  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "34"   
 SAMP.WriteSAMPMemory(76016, 28@, 2)  
 :gcleonops_8730  
 if   
  28@ == 35   
 else_jump @gcleonops_8875   
 if   
   Dialog.CheckBoxIsChecked(29@, 35)  
 else_jump @gcleonops_8831   
 SAMP.ReadSAMPMemory(28@, 53376, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "35"   
 SAMP.WriteSAMPMemory(53376, 50064, 2)  
 jump @gcleonops_8875   
 :gcleonops_8831  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "35"   
 SAMP.WriteSAMPMemory(53376, 28@, 2)  
 :gcleonops_8875  
 if   
  26@ == 4   
 else_jump @gcleonops_10331   
 if   
  28@ == 36   
 else_jump @gcleonops_9032   
 if   
   Dialog.CheckBoxIsChecked(29@, 36)  
 else_jump @gcleonops_8990   
 SAMP.ReadSAMPMemory(28@, 14224, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "36"   
 SAMP.WriteSAMPMemory(14224, 50064, 2)  
 jump @gcleonops_9032   
 :gcleonops_8990  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "36"   
 SAMP.WriteSAMPMemory(14224, 28@, 2)  
 :gcleonops_9032  
 if   
  28@ == 37   
 else_jump @gcleonops_9177   
 if   
   Dialog.CheckBoxIsChecked(29@, 37)  
 else_jump @gcleonops_9133   
 SAMP.ReadSAMPMemory(28@, 36992, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "37"   
 SAMP.WriteSAMPMemory(36992, 50064, 2)  
 jump @gcleonops_9177   
 :gcleonops_9133  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "37"   
 SAMP.WriteSAMPMemory(36992, 28@, 2)  
 :gcleonops_9177  
 if   
  28@ == 38   
 else_jump @gcleonops_9322   
 if   
   Dialog.CheckBoxIsChecked(29@, 38)  
 else_jump @gcleonops_9278   
 SAMP.ReadSAMPMemory(28@, 45760, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "38"   
 SAMP.WriteSAMPMemory(45760, 50064, 2)  
 jump @gcleonops_9322   
 :gcleonops_9278  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "38"   
 SAMP.WriteSAMPMemory(45760, 28@, 2)  
 :gcleonops_9322  
 if   
  28@ == 39   
 else_jump @gcleonops_9461   
 if   
   Dialog.CheckBoxIsChecked(29@, 39)  
 else_jump @gcleonops_9419   
 SAMP.ReadSAMPMemory(28@, 19392, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "39"   
 SAMP.WriteSAMPMemory(19392, 50064, 2)  
 jump @gcleonops_9461   
 :gcleonops_9419  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "39"   
 SAMP.WriteSAMPMemory(19392, 28@, 2)  
 :gcleonops_9461  
 if   
  28@ == 40   
 else_jump @gcleonops_9606   
 if   
   Dialog.CheckBoxIsChecked(29@, 40)  
 else_jump @gcleonops_9562   
 SAMP.ReadSAMPMemory(28@, 95280, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "40"   
 SAMP.WriteSAMPMemory(95280, 50064, 2)  
 jump @gcleonops_9606   
 :gcleonops_9562  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "40"   
 SAMP.WriteSAMPMemory(95280, 28@, 2)  
 :gcleonops_9606  
 if   
  28@ == 41   
 else_jump @gcleonops_9751   
 if   
   Dialog.CheckBoxIsChecked(29@, 41)  
 else_jump @gcleonops_9707   
 SAMP.ReadSAMPMemory(28@, 94768, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "41"   
 SAMP.WriteSAMPMemory(94768, 50064, 2)  
 jump @gcleonops_9751   
 :gcleonops_9707  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "41"   
 SAMP.WriteSAMPMemory(94768, 28@, 2)  
 :gcleonops_9751  
 if   
  28@ == 42   
 else_jump @gcleonops_9896   
 if   
   Dialog.CheckBoxIsChecked(29@, 42)  
 else_jump @gcleonops_9852   
 SAMP.ReadSAMPMemory(28@, 82176, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "42"   
 SAMP.WriteSAMPMemory(82176, 50064, 2)  
 jump @gcleonops_9896   
 :gcleonops_9852  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "42"   
 SAMP.WriteSAMPMemory(82176, 28@, 2)  
 :gcleonops_9896  
 if   
  28@ == 43   
 else_jump @gcleonops_10041   
 if   
   Dialog.CheckBoxIsChecked(29@, 43)  
 else_jump @gcleonops_9997   
 SAMP.ReadSAMPMemory(28@, 44768, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "43"   
 SAMP.WriteSAMPMemory(44768, 50064, 2)  
 jump @gcleonops_10041   
 :gcleonops_9997  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "43"   
 SAMP.WriteSAMPMemory(44768, 28@, 2)  
 :gcleonops_10041  
 if   
  28@ == 44   
 else_jump @gcleonops_10186   
 if   
   Dialog.CheckBoxIsChecked(29@, 44)  
 else_jump @gcleonops_10142   
 SAMP.ReadSAMPMemory(28@, 97744, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "44"   
 SAMP.WriteSAMPMemory(97744, 50064, 2)  
 jump @gcleonops_10186   
 :gcleonops_10142  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "44"   
 SAMP.WriteSAMPMemory(97744, 28@, 2)  
 :gcleonops_10186  
 if   
  28@ == 45   
 else_jump @gcleonops_10331   
 if   
   Dialog.CheckBoxIsChecked(29@, 45)  
 else_jump @gcleonops_10287   
 SAMP.ReadSAMPMemory(28@, 97200, 2)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "45"   
 SAMP.WriteSAMPMemory(97200, 50064, 2)  
 jump @gcleonops_10331   
 :gcleonops_10287  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "45"   
 SAMP.WriteSAMPMemory(97200, 28@, 2)  
 :gcleonops_10331  
 if   
  26@ == 5   
 else_jump @gcleonops_12742   
 if   
  28@ == 47   
 else_jump @gcleonops_10588   
 if   
   Dialog.CheckBoxIsChecked(29@, 47)  
 else_jump @gcleonops_10545   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\1.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\1.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\1.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "47"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_10588   
 :gcleonops_10545  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "47"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_10588  
 if   
  28@ == 48   
 else_jump @gcleonops_10827   
 if   
   Dialog.CheckBoxIsChecked(29@, 48)  
 else_jump @gcleonops_10784   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\2.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\2.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\2.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "48"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_10827   
 :gcleonops_10784  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "48"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_10827  
 if   
  28@ == 49   
 else_jump @gcleonops_11066   
 if   
   Dialog.CheckBoxIsChecked(29@, 49)  
 else_jump @gcleonops_11023   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\3.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\3.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\3.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "49"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_11066   
 :gcleonops_11023  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "49"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 :gcleonops_11066  
 if   
  28@ == 50   
 else_jump @gcleonops_11305   
 if   
   Dialog.CheckBoxIsChecked(29@, 50)  
 else_jump @gcleonops_11262   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\4.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\4.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\4.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "50"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_11305   
 :gcleonops_11262  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "50"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_11305  
 if   
  28@ == 51   
 else_jump @gcleonops_11544   
 if   
   Dialog.CheckBoxIsChecked(29@, 51)  
 else_jump @gcleonops_11501   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\5.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\5.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\5.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "51"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_11544   
 :gcleonops_11501  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "51"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_11544  
 if   
  28@ == 52   
 else_jump @gcleonops_11783   
 if   
   Dialog.CheckBoxIsChecked(29@, 52)  
 else_jump @gcleonops_11740   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\6.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\6.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\6.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "52"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_11783   
 :gcleonops_11740  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "52"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_11783  
 if   
  28@ == 53   
 else_jump @gcleonops_12022   
 if   
   Dialog.CheckBoxIsChecked(29@, 53)  
 else_jump @gcleonops_11979   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\7.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\7.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\7.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "53"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_12022   
 :gcleonops_11979  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "53"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 :gcleonops_12022  
 if   
  28@ == 54   
 else_jump @gcleonops_12261   
 if   
   Dialog.CheckBoxIsChecked(29@, 54)  
 else_jump @gcleonops_12218   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\8.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\8.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\8.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "54"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_12261   
 :gcleonops_12218  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "54"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_12261  
 if   
  28@ == 55   
 else_jump @gcleonops_12500   
 if   
   Dialog.CheckBoxIsChecked(29@, 55)  
 else_jump @gcleonops_12457   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\9.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\9.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\9.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "55"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_12500   
 :gcleonops_12457  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "55"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_12500  
 if   
  28@ == 56   
 else_jump @gcleonops_12742   
 if   
   Dialog.CheckBoxIsChecked(29@, 56)  
 else_jump @gcleonops_12699   
 0AF0: 24@ = get_int_from_ini_file "cleo\nop\10.txt" section "NOP" key "Offset"   
 0AF0: 23@ = get_int_from_ini_file "cleo\nop\10.txt" section "NOP" key "Value"   
 0AF0: 22@ = get_int_from_ini_file "cleo\nop\10.txt" section "NOP" key "Size"   
 SAMP.ReadSAMPMemory(28@, 24@, 22@)  
 0AF1: write_int 28@ to_ini_file "cleo\nop.tmp" section "Default" key "56"   
 SAMP.WriteSAMPMemory(24@, 23@, 22@)  
 jump @gcleonops_12742   
 :gcleonops_12699  
 0AF0: 28@ = get_int_from_ini_file "cleo\nop.tmp" section "Default" key "56"   
 SAMP.WriteSAMPMemory(24@, 28@, 22@)  
 :gcleonops_12742  
 jump @gcleonops_3008   
 :gcleonops_12749  
 0AF0: 30@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "state"   
 if   
  30@ == 0   
 else_jump @gcleonops_13035   
 0AF1: write_int 1 to_ini_file "cleo\nop.tmp" section "Temp" key "state"   
 Dialog.SetVisible(29@, 1)  
 SAMP.ToggleCursor(1)  
 0AF1: write_int 1 to_ini_file "cleo\nop.tmp" section "Temp" key "mstate"   
 0AF0: 27@ = get_int_from_ini_file "cleo\nop.tmp" section "Temp" key "magic27"   
 26@ = -351   
 :gcleonops_12915  
 Dialog.SetRECT(29@, 26@, 27@, 340, 205)  
 wait 0   
 26@ += 12   
  26@ > 50   
 else_jump @gcleonops_12915   
 0AF8: samp add_message_to_chat "[CleoNOP]: {EAEAEA}Íŕćěčňĺ {C1C1C1}F3{EAEAEA}, ÷ňîáű âęë/âűęë ěűřęó." color 12698049   
 :gcleonops_13035  
 SAMP.CmdRet  
 :gcleonops_13037  
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_13075   
 Dialog.SetControlVisible(29@, 47, 0)  
 :gcleonops_13075  
 if   
 0AAB:  file_exists "cleo\nop\2.txt"   
 else_jump @gcleonops_13113   
 Dialog.SetControlVisible(29@, 48, 0)  
 :gcleonops_13113  
 if   
 0AAB:  file_exists "cleo\nop\3.txt"   
 else_jump @gcleonops_13151   
 Dialog.SetControlVisible(29@, 49, 0)  
 :gcleonops_13151  
 if   
 0AAB:  file_exists "cleo\nop\4.txt"   
 else_jump @gcleonops_13189   
 Dialog.SetControlVisible(29@, 50, 0)  
 :gcleonops_13189  
 if   
 0AAB:  file_exists "cleo\nop\5.txt"   
 else_jump @gcleonops_13227   
 Dialog.SetControlVisible(29@, 51, 0)  
 :gcleonops_13227  
 if   
 0AAB:  file_exists "cleo\nop\6.txt"   
 else_jump @gcleonops_13265   
 Dialog.SetControlVisible(29@, 52, 0)  
 :gcleonops_13265  
 if   
 0AAB:  file_exists "cleo\nop\7.txt"   
 else_jump @gcleonops_13303   
 Dialog.SetControlVisible(29@, 53, 0)  
 :gcleonops_13303  
 if   
 0AAB:  file_exists "cleo\nop\8.txt"   
 else_jump @gcleonops_13341   
 Dialog.SetControlVisible(29@, 54, 0)  
 :gcleonops_13341  
 if   
 0AAB:  file_exists "cleo\nop\9.txt"   
 else_jump @gcleonops_13379   
 Dialog.SetControlVisible(29@, 55, 0)  
 :gcleonops_13379  
 if   
 0AAB:  file_exists "cleo\nop\10.txt"   
 else_jump @gcleonops_13418   
 Dialog.SetControlVisible(29@, 56, 0)  
 :gcleonops_13418  
 return   
 :gcleonops_13420  
 if   
 0AAB:  file_exists "cleo\nop\1.txt"   
 else_jump @gcleonops_13458   
 Dialog.SetControlVisible(29@, 47, 1)  
 :gcleonops_13458  
 if   
 0AAB:  file_exists "cleo\nop\2.txt"   
 else_jump @gcleonops_13496   
 Dialog.SetControlVisible(29@, 48, 1)  
 :gcleonops_13496  
 if   
 0AAB:  file_exists "cleo\nop\3.txt"   
 else_jump @gcleonops_13534   
 Dialog.SetControlVisible(29@, 49, 1)  
 :gcleonops_13534  
 if   
 0AAB:  file_exists "cleo\nop\4.txt"   
 else_jump @gcleonops_13572   
 Dialog.SetControlVisible(29@, 50, 1)  
 :gcleonops_13572  
 if   
 0AAB:  file_exists "cleo\nop\5.txt"   
 else_jump @gcleonops_13610   
 Dialog.SetControlVisible(29@, 51, 1)  
 :gcleonops_13610  
 if   
 0AAB:  file_exists "cleo\nop\6.txt"   
 else_jump @gcleonops_13648   
 Dialog.SetControlVisible(29@, 52, 1)  
 :gcleonops_13648  
 if   
 0AAB:  file_exists "cleo\nop\7.txt"   
 else_jump @gcleonops_13686   
 Dialog.SetControlVisible(29@, 53, 1)  
 :gcleonops_13686  
 if   
 0AAB:  file_exists "cleo\nop\8.txt"   
 else_jump @gcleonops_13724   
 Dialog.SetControlVisible(29@, 54, 1)  
 :gcleonops_13724  
 if   
 0AAB:  file_exists "cleo\nop\9.txt"   
 else_jump @gcleonops_13762   
 Dialog.SetControlVisible(29@, 55, 1)  
 :gcleonops_13762  
 if   
 0AAB:  file_exists "cleo\nop\10.txt"   
 else_jump @gcleonops_13801   
 Dialog.SetControlVisible(29@, 56, 1)  
 :gcleonops_13801  
 return   
 :gcleonops_13803  
 0AA2: 0@ = load_library "user32.dll" // IF and SET   
 0AA4: 1@ = get_proc_address "GetCursorPos" library 0@ // IF and SET   
 alloc 2@ 8   
 0AA5: call 1@ num_params 1 pop 0 2@   
 0A8D: 3@ = read_memory 2@ size 4 virtual_protect 0   
 2@ += 4   
 0A8D: 4@ = read_memory 2@ size 4 virtual_protect 0   
 free 2@   
 ret 2 3@ 4@  


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 ShowNOP by gcode  SOURCE {$CLEO .cs} 0662: printstring "CLEO : NOP" 0662: printstring "Acheats.ru : Blast...

10/09/2014

GetPoint by Chesko SOURCE

GetPoint by Chesko 
SOURCE



 {$CLEO .cs}   
 {$I SF}   
 hex  
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15  
 end  
 if 8AF7: get_samp_base_to 0@  
 then 0A93: end_custom_thread  
 end  
 repeat  
 wait 0  
 until 0AFA: is_samp_structures_available  
 0AF8: samp add_message_to_chat "[CLEO] {e3be88}GetPoint {FFFFFF}| Автор - {e3be88}Chesko " color 0xFF6347  
 0AF8: samp add_message_to_chat "Команды:" color 0xFFFFFF  
 0AF8: samp add_message_to_chat "/fp [взять чекпоинт с расстояния]" color 0xe3be88  
 0AF8: samp add_message_to_chat "/gp [телепорт на чекпоинт]" color 0xe3be88  
 0AF8: samp add_message_to_chat "По любым вопросам в скайп {e3be88}art_chesko" color 0xFF6347  
 24@ = 0  
 0B34: samp register_client_command "bg" to_label @command  
 0B34: samp register_client_command "fp" to_label @get  
 0B34: samp register_client_command "gp" to_label @go  
 13@ = 0  
 31@ = 0  
 :scr  
 wait 0  
 if 13@ == 1  
    then  
      0AB1: call_scm_func @SendOnfootFakePosition 3 2231.48 -2284.63 14.38  
      0AB1: call_scm_func @SendOnfootFakePosition 3 2171.89 -2255.52 13.30  
       /*if 30@s == '176.32.37.75'  
      then  
      0AF9: samp say_msg "/pm [ON]Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 100  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      else  
      if 30@s == '176.32.37.74'  
      then  
      0AF9: samp say_msg "/pm Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 0  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      end  
      end        
      wait 12000   */    
  end  
 jump @scr  
 :command  
     if 13@ == 0  
     then  
       0AF9: samp say_msg "/me готов таскать мешки."     
       13@ = 1  
       else  
       0AF9: samp say_msg "/me больше не хочет таскать мешки."    
       13@ = 0  
   end  
 0B43: samp cmd_ret  
 :get  
 0085: 15@ = 0@  
 15@ += 0x212A94  
 0A8D: 15@ = read_memory 15@ size 4 virtual_protect 1   
 0085: 16@ = 15@  
 16@ += 0x24  
 0A8D: 16@ = read_memory 16@ size 4 virtual_protect 1   
 if 16@ == 0  
 then  
 0AF8: samp add_message_to_chat "На карте нет чекпоинта, я не знаю, что брать :[" color 0xFF6347  
 0B43: samp cmd_ret  
 else  
 0085: 17@ = 15@  
 0085: 18@ = 15@  
 0085: 19@ = 15@  
 17@ += 0xC  
 18@ += 0x10  
 19@ += 0x14  
 0A8D: 17@ = read_memory 17@ size 4 virtual_protect 1   
 0A8D: 18@ = read_memory 18@ size 4 virtual_protect 1   
 0A8D: 19@ = read_memory 19@ size 4 virtual_protect 1   
 if  
   Actor.Driving($PLAYER_ACTOR)  
  then  
   0AB1: call_scm_func @SendInCarFakePosition 3 17@ 18@ 19@  
   else  
 0AB1: call_scm_func @SendOnfootFakePosition 3 17@ 18@ 19@  
 end  
   /*if 30@s == '176.32.37.75'  
      then  
      0AF9: samp say_msg "/pm [ON]Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 100  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      else  
      if 30@s == '176.32.37.74'  
      then  
      0AF9: samp say_msg "/pm Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 0  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      end  
      end      */  
 end  
 0B43: samp cmd_ret  
 :go  
 0085: 15@ = 0@  
 15@ += 0x212A94  
 0A8D: 15@ = read_memory 15@ size 4 virtual_protect 1   
 0085: 16@ = 15@  
 16@ += 0x24  
 0A8D: 16@ = read_memory 16@ size 4 virtual_protect 1   
 if 16@ == 0  
 then  
 0AF8: samp add_message_to_chat "На карте нет чекпоинта, я не знаю, куда тпхнуться :[" color 0xFF6347  
 0B43: samp cmd_ret  
 else  
 0085: 17@ = 15@  
 0085: 18@ = 15@  
 0085: 19@ = 15@  
 17@ += 0xC  
 18@ += 0x10  
 19@ += 0x14  
 0A8D: 17@ = read_memory 17@ size 4 virtual_protect 1   
 0A8D: 18@ = read_memory 18@ size 4 virtual_protect 1   
 0A8D: 19@ = read_memory 19@ size 4 virtual_protect 1   
 20@ = 0xB6F5F0  
 0A8D: 20@ = read_memory 20@ size 4 virtual_protect 1   
 20@ += 0x14  
 0A8D: 20@ = read_memory 20@ size 4 virtual_protect 1   
 0085: 21@ = 20@  
 0085: 22@ = 20@  
 0085: 23@ = 20@  
 21@ += 0x30  
 22@ += 0x34  
 23@ += 0x38  
 0A8C: write_memory 21@ size 4 value 17@ virtual_protect 1   
 0A8C: write_memory 22@ size 4 value 18@ virtual_protect 1   
 0A8C: write_memory 23@ size 4 value 19@ virtual_protect 1   
      /*if 30@s == '176.32.37.75'  
      then  
      0AF9: samp say_msg "/pm [ON]Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 100  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      else  
      if 30@s == '176.32.37.74'  
      then  
      0AF9: samp say_msg "/pm Chesko Я телепортировался на чекпоинт командой /gp"  
      while 24@ == 0  
      wait 0  
      0A8D: 25@ = read_memory 28@ size 5 virtual_protect 1   
      0A8D: 26@ = read_memory 28@ size 9 virtual_protect 1  
      0AD4: 32@ = scan_string 25@ "%s" 25@s  
      0AD4: 32@ = scan_string 26@ "%s" 26@s  
      if and  
      25@s == 'Глупо'  
      26@s == 'Сообщение'  
      then  
      24@ = 1  
      end  
      end  
      0A8C: write_memory 28@ size 4 value 0 virtual_protect 1   
      end  
      end      */  
 end  
 0B43: samp cmd_ret  
 :SendOnFootFakePosition  
 3@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR) // ???????? ?? ?????? ??????  
 3@ = SAMP.GetPlayerStruct(3@) // ???????? ????????? ?? ????????? ?????????  
 3@ += 109 // ?????????? ???????? ?? ?????????, ? ??????? ????????? ??????? onfoot data.  
 0AC8: 4@ = allocate_memory_size 68 // ???????? ??????, ?????? ??????? ??????.  
 0C10: memcpy destination 4@ source 3@ size 68 // ???????? ?????????? onfoot, ????? ????? ???????? ?????? ???????.  
 0C0D: struct 4@ offset 6 size 4 = 0@ // ???????? ??????? ?????? ?? ??? X. ?????? 4, ??? ??? ??? float ????? 4 ?????.  
 0C0D: struct 4@ offset 10 size 4 = 1@ // Offset ????? 10, ??? ??? 6 + 4 = 10  
 0C0D: struct 4@ offset 14 size 4 = 2@ // 10 + 4 = 14  
 0B3D: raknet 5@ = new_bit_stream // ??????? ????????.  
 0B40: raknet bit_stream 5@ write PACKET_PLAYER_SYNC type BS_TYPE_BYTE size 1 // ????????? ? ???????? ???????? ??????.  
 0B40: raknet bit_stream 5@ write 4@ type 5 size 68 // ????????? ???? ??????????, ? ??????? onfoot data, ? ??????????? ?????????.  
 0B42: raknet send bit_stream 5@ priority HIGH_PRIORITY reliability UNRELIABLE_SEQUENCED ordering_channel 0 // ?????????? ???????? ? ??????? ?????????? ?????.  
 0B3E: raknet delete_bit_stream 5@ // ??????? ????????.  
 0AC9: free_allocated_memory 4@ // ??????????? ??????.  
 0ab2: 0 // ??????????? Call ???????.  
 :SendInCarFakePosition  
 3@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)  
 3@ = SAMP.GetPlayerStruct(3@)  
 3@ += 201  
 0AC8: 4@ = allocate_memory_size 63  
 0C10: memcpy destination 4@ source 3@ size 63  
 0C0D: struct 4@ offset 24 size 4 = 0@  
 0C0D: struct 4@ offset 28 size 4 = 1@  
 0C0D: struct 4@ offset 32 size 4 = 2@  
 0B3D: raknet 5@ = new_bit_stream  
 0B40: raknet bit_stream 5@ write PACKET_VEHICLE_SYNC type BS_TYPE_BYTE size 1  
 0B40: raknet bit_stream 5@ write 4@ type 5 size 63  
 0B8B: raknet send bit_stream 5@  
 0B3E: raknet delete_bit_stream 5@  
 0AC9: free_allocated_memory 4@  
 0AB2: ret 0  
 /*:NONAME_523  
 2@ -= 1  
 3@ = 0  
 :NONAME_537  
 0A8D: 4@ = read_memory 1@ size 1 virtual_protect 0  
 0A8C: write_memory 0@ size 1 value 4@ virtual_protect 0  
 1@ += 1  
 0@ += 1  
 3@ += 1  
 001D: 3@ > 2@ // (int)  
 else_jump @NONAME_537  
 ret 0 */  


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 GetPoint by Chesko  SOURCE {$CLEO .cs} {$I SF} hex 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 end if 8AF7: get_samp_base...

06/09/2014

HEALTH HACKING OS by BlackHat SOURCE

HEALTH HACKING OS by BlackHat 
SOURCE



 {$CLEO}  
                   //BlackHat from ugbase.eu ,,maybe the world best hacker/programmer/scripter...!  
                   // ^FUCKING NOOB LOL NOT THE BEST HACKER ROFL ROFL ROFL ROFL JESUS {Mr.Ze}                   
 hex  
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15  
 end                   
 0662: NOP "BLACKHAT"  
 0662: NOP "FROM UGBASE.EU"    
 wait 5000   
 0AF8: samp add_message_to_chat ":-:HEALTH OS <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF0000  
 0AF8: samp add_message_to_chat ":-:HEALTH OS HAS BEEN LOADED!:-:" color 0x00FF00   
 0AF8: samp add_message_to_chat ":-:HEALTH OS HYPER HAS BEEN LOADED!:-:" color 0x00FF00  
 0AF8: samp add_message_to_chat ":-:Press Delete Key For More Informations!:-:" color 0x00FF00                          
 0AF8: samp add_message_to_chat ":-:BLACKHAT4EVER!:-:" color 0xFF0000                                                 
 0@ = 0  
 3@ = 0  
 31@ = 0  
 25@ = 0  
 26@ = 0  
 27@ = 0  
 //------------car testing-----\\  
 :TEST  
 wait 0  
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
  00DF: actor $PLAYER_ACTOR driving  
  jf @TEST2    
  00D9: 2@ = actor $PLAYER_ACTOR car  
  repeat  
  wait 0  
 goto @GODSTART  
 until 00DF: not actor $PLAYER_ACTOR driving  
 jump @TEST2  
 :TEST2  
 wait 0  
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
  044B:  actor $PLAYER_ACTOR on_foot  
  jf @TEST    
  repeat  
  wait 0  
 goto @GDSTHY  
 until 00DF: actor $PLAYER_ACTOR driving  
 jump @TEST  
 // ============================================================================= THE HYPER  
 //-------------------------------god-------------------------------\\  
 :GDSTHY  
 wait 0   
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 71  //g  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SM1STHY  
 25@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @godHY  
 :godHY   //.god  
 wait 0  
 0ACD: show_text_highpriority "GOD-ON - By BlackHat - ugbase.eu" time 1500  
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , melee  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "GOD-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee    
 25@ = 0      
 jump @SM1STHY  
 //-------------------------------god-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart1-------------------------------\\  
 :SM1STHY  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 83  //s  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SM2HY  
 26@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @SM1HY  
 :SM1HY   //.smart1  
 wait 0  
 0ACD: show_text_highpriority "SMART1-ON - By BlackHat - ugbase.eu" time 1500   
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 0 , 0 ,1 ,0) // bullet , fire , explosion , car , melee  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "SMART1-OFF - By BlackHat - ugbase.eu" time 1500   
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee  
 26@ = 0  
 jump @SM2HY  
 //subs end  
 //-------------------------------smart1-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart2-------------------------------\\  
 :SM2HY  
 wait 0   
 if  
 0184:  actor $PLAYER_ACTOR health <> 0   
 jf @SM2ERRHY  
   WHILE 0AB0: key_pressed 45 //insert  
   wait 0   
  0851: set_actor $PLAYER_ACTOR decrease_health_by -2 affect_armour 0 // decrease by -2 = increase by 2  
  0ACD: show_text_highpriority "SMART2-Recovering 2H/ONHOLD - By BlackHat - ugbase.eu" time 1500   
  END  
 jump @BHATSTHY  
 :SM2ERRHY  
 wait 0  
  0ACD: show_text_highpriority "You're DEAD ...!" time 1500  
 jump @BHATSTHY                          
 //-------------------------------smart2-------------------------------\\  
 //===================================================================\\  
 //-------------------------------blackhat-------------------------------\\  
 :BHATSTHY  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 66  //b  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @helpHY   
 27@ = 1 // ENABLE IT   
 0ACD: show_text_highpriority "BlackHat-ON - By BlackHat - ugbase.eu" time 1500 // aouther MESSAGE     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @BHATHY  
 :BHATHY  
 wait 0  
 // STUFF IN THIS WILL BE LOOPED  
 repeat  
 wait 0  
 WHILE NOT Actor.stopped($PLAYER_ACTOR)  
 wait 0  
 0ACD: show_text_highpriority "BlackHated!" time 1500 // aouther MESSAGE   
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , mele  
 end  
 WHILE Actor.Stopped($PLAYER_ACTOR)  
 wait 0   
 0ACD: show_text_highpriority "BlackHat On Hold!" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 end   
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)    //0  
 // break will jump here  
 0ACD: show_text_highpriority "BlackHat-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 27@ = 0        
 jump @helpHY  
 //-------------------------------blackhat-------------------------------\\  
 //===================================================================\\  
 :helpHY  
 wait 0   
 if  
 key_down 46 // delete  
 then                        
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 0AF8: samp add_message_to_chat ":-:HEALTH OS HYPER <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF33FF     
 0AF8: samp add_message_to_chat "GOD = Full Immunities,Actor" color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART1 = Fire/Explosion/Mele = Off , Bullet/Collision = On ,Actor." color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART2 = adding 2H/OnHold (While Holding) ,Actor." color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000  
 0AF8: samp add_message_to_chat "BLACKHAT = Smart ZEUS Mode! , On While Moving Only / Off While Stopped! ,Actor." color 0x0033CC  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000    
 0AF8: samp add_message_to_chat "READ HH-OS.txt FOR MORE INFORMATIONS!" color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 end    
 jump @TEST  
 //=============================================================================== THE NORMAL  
 //-------------------------------god-------------------------------\\  
 :GODSTART  
 wait 0   
 if and  
  0256: $PLAYER_ACTOR //is actor defined?   
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 71  //g  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @SMART1START  
 0@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @god  
 :god   //.god  
 wait 0  
 0ACD: show_text_highpriority "GOD-ON - By BlackHat - ugbase.eu" time 1500  
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 1 , 1 , 1 ,1 ,1)  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "GOD-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee   
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)   
 0@ = 0      
 jump @SMART1START  
  //subs  
 //-------------------------------god-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart1-------------------------------\\  
 :SMART1START  
 wait 0  
 if and  
 0256: $PLAYER_ACTOR //is actor defined?   
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 83  //s  
 0184:  actor $PLAYER_ACTOR health <> 0  
 jf @smart2  
 3@ = 1 // ENABLE IT     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @smart1  
 :smart1   //.smart1  
 wait 0  
 0ACD: show_text_highpriority "SMART1-ON - By BlackHat - ugbase.eu" time 1500   
 repeat  
 wait 0  
 actor.SetImmunities($PLAYER_ACTOR, 1 , 0 , 0 ,1 ,0) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 1 , 0 , 0 ,1 ,0)  
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)     // 0  
 // break will jump here  
 0ACD: show_text_highpriority "SMART1-OFF - By BlackHat - ugbase.eu" time 1500   
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 ,0 ,0) // bullet , fire , explosion , car , melee  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 3@ = 0  
 jump @smart2  
 //-------------------------------smart1-------------------------------\\  
 //===================================================================\\  
 //-------------------------------smart2-------------------------------\\  
 :smart2  
 wait 0   
 if and  
 0256: $PLAYER_ACTOR //is actor defined?    
 0184:  actor $PLAYER_ACTOR health <> 0   
 jf @SMART2ERROR  
   WHILE 0AB0: key_pressed 45 //insert  
   wait 0   
  0851: set_actor $PLAYER_ACTOR decrease_health_by -2 affect_armour 0 // decrease by -2 = increase by 2  
  0ACD: show_text_highpriority "SMART2-Recovering 2H/ONHOLD - By BlackHat - ugbase.eu" time 1500   
  END  
 jump @BLACKHATSTART  
 :SMART2ERROR  
 wait 0  
  0ACD: show_text_highpriority "You're DEAD ...!" time 1500  
 jump @BLACKHATSTART                           
 //-------------------------------smart2-------------------------------\\  
 //===================================================================\\  
 //-------------------------------blackhat-------------------------------\\  
 :BLACKHATSTART  
 wait 0  
 if and  
 0AB0: key_pressed 49  //1  
 0AB0: key_pressed 66  //b  
 0184:  actor $PLAYER_ACTOR health <> 0  
 0256: $PLAYER_ACTOR //is actor defined?  
 jf @help   
 31@ = 1 // ENABLE IT   
 0ACD: show_text_highpriority "BlackHat-ON - By BlackHat - ugbase.eu" time 1500 // aouther MESSAGE     
 018C: play_sound 1083 at 0.0 0.0 0.0  
 jump @BLACKHAT  
 :BLACKHAT  
 wait 0  
 // STUFF IN THIS WILL BE LOOPED  
 repeat  
 wait 0  
 WHILE NOT Actor.stopped($PLAYER_ACTOR)  
 wait 0  
 0ACD: show_text_highpriority "BlackHated!" time 1500 // aouther MESSAGE   
 actor.SetImmunities($PLAYER_ACTOR, 1 , 1 , 1 ,1 ,1) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 1 , 1 , 1 ,1 ,1)  
 end  
 WHILE Actor.Stopped($PLAYER_ACTOR)  
 wait 0   
 0ACD: show_text_highpriority "BlackHat On Hold!" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 end   
 UNTIL key_down 48 OR Actor.Dead($PLAYER_ACTOR)    //0  
 // break will jump here  
 0ACD: show_text_highpriority "BlackHat-OFF - By BlackHat - ugbase.eu" time 1500  
 actor.SetImmunities($PLAYER_ACTOR, 0 , 0 , 0 , 0 , 0) // bullet , fire , explosion , car , mele  
 car.SetImmunities(2@, 0 , 0 , 0 ,0 ,0)  
 31@ = 0        
 jump @help  
 //-------------------------------blackhat-------------------------------\\  
 //===================================================================\\  
 :help  
 wait 0   
 if  
 key_down 46 // delete  
 then                        
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 0AF8: samp add_message_to_chat ":-:HEALTH OS FULL <!!> BLACKHAT <!!> UGBASE.EU:-:" color 0xFF33FF     
 0AF8: samp add_message_to_chat "GOD = Full Immunities,ONFoot/Driving , Actor/Car" color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART1 = Fire/Explosion/Mele = Off , Bullet/Collision = On ,On While OnFoot/Driving, Actor/Car ." color 0xD1D55C  
 0AF8: samp add_message_to_chat "SMART2 = adding 2H/OnHold (While Holding) , On While Moving/Stopped/InCar/OnFoot, Actor Only." color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000  
 0AF8: samp add_message_to_chat "BLACKHAT = Smart ZEUS Mode! , On While Moving Only / Off While Stopped! , Car/Actor." color 0x0033CC    
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xFF0000    
 0AF8: samp add_message_to_chat "READ HH-OS.txt FOR MORE INFORMATIONS!" color 0xD1D55C  
 0AF8: samp add_message_to_chat "------------------------------------------------" color 0xD1D55C  
 end    
 jump @TEST  


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 HEALTH HACKING OS by BlackHat  SOURCE {$CLEO} //BlackHat from ugbase.eu ,,maybe the world best hacker/program...

05/09/2014

Skin Aimbot no 180 ON/OFF by Opcode.eXe modified by Springfield SOURCE

Skin Aimbot no 180 ON/OFF by Opcode.eXe modified by Springfield 
SOURCE



 {$CLEO .cs}   
 0000: NOP   
 0662: printstring "Www.Youtube.Com/OpcodeXe"   
 0662: printstring "COMPILED BY OPCODEXE"   
 31@ = 0   
 :Noname_61  
 wait 0   
 if   
 key_down 123   
 else_jump @Noname_180   
 if   
  31@ == 0   
 else_jump @Noname_142   
 printf "Aimbot ~g~Enabled" 1500   
 31@ = 1   
 wait 200   
 jump @Noname_180   
 :Noname_142  
 printf "Aimbot ~r~Disabled" 1500   
 31@ = 0   
 wait 200   
 :Noname_180  
 jump @Noname_187   
 :Noname_187  
 wait 0   
 if and  
  31@ == 1   
 0AD2: 2@ = player $PLAYER_CHAR targeted_actor //IF and SET   
 else_jump @Noname_61   
 :Noname_217  
 wait 0   
 if and  
 056D:  actor 2@ defined   
 key_down 1   
 else_jump @Noname_187   
 if and  
   not Actor.Dead(2@)  
 02CB:  actor 2@ bounding_sphere_visible   
 else_jump @Noname_187   
 0A96: 6@ = actor 2@ struct   
 6@ += 68   
 0A8D: 3@ = read_memory 6@ size 4 virtual_protect 0   
 6@ += 4   
 0A8D: 4@ = read_memory 6@ size 4 virtual_protect 0   
 6@ += 4   
 0A8D: 5@ = read_memory 6@ size 4 virtual_protect 0   
 Actor.StorePos(2@, 6@, 7@, 8@)  
 10@ = 35   
 0093: 10@ = integer 10@ to_float   
 12@ = 17.0   
 12@ /= 360.0   
 006B: 3@ *= 12@ // (float)   
 006B: 4@ *= 12@ // (float)   
 006B: 5@ *= 12@ // (float)   
 006B: 3@ *= 10@ // (float)   
 006B: 4@ *= 10@ // (float)   
 006B: 5@ *= 10@ // (float)   
 005B: 6@ += 3@ // (float)   
 005B: 7@ += 4@ // (float)   
 005B: 8@ += 5@ // (float)   
 Actor.StorePos($PLAYER_ACTOR, 3@, 4@, 5@)  
 if   
 06BD:  no_obstacles_between 3@ 4@ 5@ and 6@ 7@ 8@ solid 1 car 1 actor 0 object 1 particle 0   
 else_jump @Noname_525   
 call @Noname_532 4 2@ 6@ 7@ 8@   
 :Noname_525  
 jump @Noname_217   
 :Noname_532  
 0087: 4@ = 1@ // (float)   
 0087: 5@ = 2@ // (float)   
 0087: 6@ = 3@ // (float)   
 068D: get_camera_position_to 1@ 2@ 3@   
 04C4: store_coords_to 7@ 8@ 9@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0   
 0063: 1@ -= 4@ // (float)   
 0063: 2@ -= 5@ // (float)   
 0096: make 1@ absolute_float   
 0096: make 2@ absolute_float   
 0087: 10@ = 1@ // (float)   
 0087: 11@ = 2@ // (float)   
 006B: 10@ *= 10@ // (float)   
 006B: 11@ *= 11@ // (float)   
 005B: 10@ += 11@ // (float)   
 01FB: 10@ = square_root 10@   
 0087: 11@ = 1@ // (float)   
 0087: 12@ = 10@ // (float)   
 0073: 11@ /= 12@ // (float)   
 0AA5: call 4327328 num_params 1 pop 1 11@   
 0AE9: pop_float 12@   
 0AA5: call 4775488 num_params 1 pop 1 11@   
 0AE9: pop_float 13@   
 if   
 call @Noname_1266 0 16@   
 else_jump @Noname_827   
 if   
 call @Noname_832 7 4@ 5@ 7@ 8@ 12@ 13@ 16@ 15@   
 else_jump @Noname_827   
 15@ += 0.0389   
 0A8C: write_memory 11989592 size 4 value 15@ virtual_protect 0   
 :Noname_827  
 ret 0   
 :Noname_832  
 if   
  6@ == 5   
 else_jump @Noname_897   
 7@ = 0.01   
 8@ = 0.01   
 9@ = 1.5607   
 10@ = 1.5807   
 jump @Noname_1002   
 :Noname_897  
 if   
  6@ == 6   
 else_jump @Noname_962   
 7@ = 0.018   
 8@ = 0.02   
 9@ = 1.5507   
 10@ = 1.5907   
 jump @Noname_1002   
 :Noname_962  
 7@ = 0.0   
 8@ = 0.0   
 9@ = 1.5707   
 10@ = 1.5707   
 :Noname_1002  
 if and  
 0025:  2@ > 0@ // (float)   
 0025:  3@ > 1@ // (float)   
 else_jump @Noname_1045   
 0063: 5@ -= 8@ // (float)   
 0087: 15@ = 5@ // (float)   
 :Noname_1045  
 if and  
 0025:  2@ > 0@ // (float)   
 8035:  not 3@ >= 1@ // (float)   
 else_jump @Noname_1098   
 5@ *= -1.0   
 0063: 5@ -= 7@ // (float)   
 0087: 15@ = 5@ // (float)   
 :Noname_1098  
 if and  
 8035:  not 2@ >= 0@ // (float)   
 0025:  3@ > 1@ // (float)   
 else_jump @Noname_1141   
 005B: 4@ += 9@ // (float)   
 0087: 15@ = 4@ // (float)   
 :Noname_1141  
 if and  
 8035:  not 2@ >= 0@ // (float)   
 8035:  not 3@ >= 1@ // (float)   
 else_jump @Noname_1194   
 4@ *= -1.0   
 0063: 4@ -= 10@ // (float)   
 0087: 15@ = 4@ // (float)   
 :Noname_1194  
 0A8D: 11@ = read_memory 11989592 size 4 virtual_protect 0   
 0063: 11@ -= 15@ // (float)   
 if and  
   not 11@ >= 0.18   
  11@ > -0.18   
 else_jump @Noname_1256   
 0485:  return_true   
 jump @Noname_1258   
 :Noname_1256  
 059A:  return_false   
 :Noname_1258  
 ret 1 15@   
 :Noname_1266  
 0A96: 0@ = actor $PLAYER_ACTOR struct   
 0@ += 1816   
 0A8D: 1@ = read_memory 0@ size 1 virtual_protect 0   
 if or  
  1@ == 2   
  1@ == 3   
  1@ == 4   
  1@ == 5   
  1@ == 6   
  1@ == 7   
 else_jump @Noname_1356   
 0485:  return_true   
 jump @Noname_1358   
 :Noname_1356  
 059A:  return_false   
 :Noname_1358  
 ret 1 1@  


Hacked and decrypted by Mr.Ze
5 SourceHack: 2014 Skin Aimbot no 180 ON/OFF by Opcode.eXe modified by Springfield  SOURCE {$CLEO .cs} 0000: NOP 0662: printstring "Www....
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